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Edinburgh Napier University | Games Engineering Module | SFML - C++ game prototype.

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Edinburgh Napier University | Games Engineering

The main goal in this project was to learn how to use SMFL with C++ and build a short game prototype.

  • This prototype was created by 2 games/software students.
  • SFML, C++, Visual Studio.
  • Time taken to complete: 1 month.
  • Agile and Scrum approaches implemented to make the development smoother and organised.

Download_Game_Here


  • The game has multiple levels with increasing difficulty.
  • The player has shoot, charged jump and teleport abilities.
  • There are 2 simple AI enemies that can shoot or chase the player.
  • State machine is used for enemy AI.
  • The goal is to collect the diamond and get to the exit.

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Edinburgh Napier University | Games Engineering Module | SFML - C++ game prototype.

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  • C++ 97.9%
  • CMake 2.1%