Skip to content
This repository has been archived by the owner on Dec 15, 2021. It is now read-only.

Commit

Permalink
Merge pull request #59 from phantasmalmira/jp_assets
Browse files Browse the repository at this point in the history
Add support for JP server
  • Loading branch information
hjk22 committed Jan 11, 2020
2 parents 1f4d3d5 + e0a1c71 commit c448c12
Show file tree
Hide file tree
Showing 165 changed files with 1 addition and 1 deletion.
Binary file added assets/JP/combat/alert_failed_evade.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added assets/JP/combat/alert_lock.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added assets/JP/combat/alert_morale_low.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added assets/JP/combat/alert_unable_battle.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added assets/JP/combat/alert_unable_reach.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added assets/JP/combat/button_confirm.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added assets/JP/combat/button_evade.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added assets/JP/combat/button_go.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added assets/JP/combat/button_retreat.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added assets/JP/combat/combat_pause.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added assets/JP/combat/commander.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added assets/JP/combat/fleet_ammo.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added assets/JP/combat/fleet_arrow.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added assets/JP/combat/fleet_lock.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added assets/JP/combat/menu_combat_finished.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added assets/JP/combat/menu_emergency.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added assets/JP/combat/menu_fleet.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added assets/JP/combat/menu_formation.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added assets/JP/combat/menu_loading.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added assets/JP/combat/menu_select_fleet.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added assets/JP/combat/menu_touch2continue.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added assets/JP/combat/question_mark.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added assets/JP/commission/alert_available.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added assets/JP/commission/alert_begun.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added assets/JP/commission/alert_completed.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added assets/JP/commission/alert_perfect.png
Binary file added assets/JP/commission/button_cancel.png
Binary file added assets/JP/commission/button_completed.png
Binary file added assets/JP/commission/button_confirm.png
Binary file added assets/JP/commission/button_go.png
Binary file added assets/JP/commission/button_ready.png
Binary file added assets/JP/commission/button_recommend.png
Binary file added assets/JP/commission/commission_status.png
Binary file added assets/JP/commission/commissions_full.png
Binary file added assets/JP/enemy/fleet_1_down.png
Binary file added assets/JP/enemy/fleet_1_up.png
Binary file added assets/JP/enemy/fleet_2_down.png
Binary file added assets/JP/enemy/fleet_2_up.png
Binary file added assets/JP/enemy/fleet_3_down.png
Binary file added assets/JP/enemy/fleet_3_up.png
Binary file added assets/JP/enemy/fleet_boss.png
Binary file added assets/JP/enemy/fleet_level.png
Binary file added assets/JP/enhancement/alert_enhanced.png
Binary file added assets/JP/enhancement/alert_no_items.png
Binary file added assets/JP/enhancement/button_favorite.png
Binary file added assets/JP/enhancement/menu_details.png
Binary file added assets/JP/enhancement/menu_enhance.png
Binary file added assets/JP/enhancement/menu_level.png
Binary file added assets/JP/enhancement/menu_retrofit.png
Binary file added assets/JP/event/build_limited.png
Binary file added assets/JP/event/crosswave/easy_completed.png
Binary file added assets/JP/event/crosswave/ex_completed.png
Binary file added assets/JP/event/crosswave/hard_completed.png
Binary file added assets/JP/event/crosswave/menu_button.png
Binary file added assets/JP/event/crosswave/normal_completed.png
Binary file added assets/JP/headquarters/academy_alert.png
Binary file added assets/JP/headquarters/affinity_point.png
Binary file added assets/JP/headquarters/cat_lodge_alert.png
Binary file added assets/JP/headquarters/defense_boost.png
Binary file added assets/JP/headquarters/dorm_alert.png
Binary file added assets/JP/headquarters/dorm_sign.png
Binary file added assets/JP/headquarters/dorm_token.png
Binary file added assets/JP/headquarters/give_food_button.png
Binary file added assets/JP/headquarters/hq_alert.png
Binary file added assets/JP/headquarters/info_message.png
Binary file added assets/JP/headquarters/offense_boost.png
Binary file added assets/JP/headquarters/supplies_bar_empty.png
Binary file added assets/JP/headquarters/support_boost.png
Binary file added assets/JP/headquarters/tactical_class.png
Binary file added assets/JP/maps/map_1-1.png
Binary file added assets/JP/maps/map_1-2.png
Binary file added assets/JP/maps/map_1-3.png
Binary file added assets/JP/maps/map_1-4.png
Binary file added assets/JP/maps/map_10-1.png
Binary file added assets/JP/maps/map_10-2.png
Binary file added assets/JP/maps/map_10-3.png
Binary file added assets/JP/maps/map_10-4.png
Binary file added assets/JP/maps/map_11-1.png
Binary file added assets/JP/maps/map_11-2.png
Binary file added assets/JP/maps/map_11-3.png
Binary file added assets/JP/maps/map_11-4.png
Binary file added assets/JP/maps/map_12-1.png
Binary file added assets/JP/maps/map_12-2.png
Binary file added assets/JP/maps/map_12-3.png
Binary file added assets/JP/maps/map_12-4.png
Binary file added assets/JP/maps/map_2-1.png
Binary file added assets/JP/maps/map_2-2.png
Binary file added assets/JP/maps/map_2-3.png
Binary file added assets/JP/maps/map_2-4.png
Binary file added assets/JP/maps/map_3-1.png
Binary file added assets/JP/maps/map_3-2.png
Binary file added assets/JP/maps/map_3-3.png
Binary file added assets/JP/maps/map_3-4.png
Binary file added assets/JP/maps/map_4-1.png
Binary file added assets/JP/maps/map_4-2.png
Binary file added assets/JP/maps/map_4-3.png
Binary file added assets/JP/maps/map_4-4.png
Binary file added assets/JP/maps/map_5-1.png
Binary file added assets/JP/maps/map_5-2.png
Binary file added assets/JP/maps/map_5-3.png
Binary file added assets/JP/maps/map_5-4.png
Binary file added assets/JP/maps/map_6-1.png
Binary file added assets/JP/maps/map_6-2.png
Binary file added assets/JP/maps/map_6-3.png
Binary file added assets/JP/maps/map_6-4.png
Binary file added assets/JP/maps/map_7-1.png
Binary file added assets/JP/maps/map_7-2.png
Binary file added assets/JP/maps/map_7-3.png
Binary file added assets/JP/maps/map_7-4.png
Binary file added assets/JP/maps/map_8-1.png
Binary file added assets/JP/maps/map_8-2.png
Binary file added assets/JP/maps/map_8-3.png
Binary file added assets/JP/maps/map_8-4.png
Binary file added assets/JP/maps/map_9-1.png
Binary file added assets/JP/maps/map_9-2.png
Binary file added assets/JP/maps/map_9-3.png
Binary file added assets/JP/maps/map_9-4.png
Binary file added assets/JP/maps/map_E-A1.png
Binary file added assets/JP/maps/map_E-A2.png
Binary file added assets/JP/maps/map_E-A3.png
Binary file added assets/JP/maps/map_E-A4.png
Binary file added assets/JP/maps/map_E-B1.png
Binary file added assets/JP/maps/map_E-B2.png
Binary file added assets/JP/maps/map_E-B3.png
Binary file added assets/JP/maps/map_E-B4.png
Binary file added assets/JP/maps/map_E-C1.png
Binary file added assets/JP/maps/map_E-C2.png
Binary file added assets/JP/maps/map_E-C3.png
Binary file added assets/JP/maps/map_E-C4.png
Binary file added assets/JP/maps/map_E-D1.png
Binary file added assets/JP/maps/map_E-D2.png
Binary file added assets/JP/maps/map_E-D3.png
Binary file added assets/JP/maps/map_E-D4.png
Binary file added assets/JP/maps/map_E-SP1.png
Binary file added assets/JP/maps/map_E-SP2.png
Binary file added assets/JP/maps/map_E-SP3.png
Binary file added assets/JP/menu/alert_close.png
Binary file added assets/JP/menu/alert_info.png
Binary file added assets/JP/menu/attack.png
Binary file added assets/JP/menu/build.png
Binary file added assets/JP/menu/button_battle.png
Binary file added assets/JP/menu/button_normal_mode.png
Binary file added assets/JP/menu/button_sort.png
Binary file added assets/JP/menu/commission.png
Binary file added assets/JP/menu/dock.png
Binary file added assets/JP/menu/drop_common.png
Binary file added assets/JP/menu/drop_elite.png
Binary file added assets/JP/menu/drop_rare.png
Binary file added assets/JP/menu/drop_ssr.png
Binary file added assets/JP/menu/item_found.png
Binary file added assets/JP/menu/missions.png
Binary file added assets/JP/menu/operation.png
Binary file added assets/JP/mission/alert_completed.png
Binary file added assets/JP/mission/button_claim.png
Binary file added assets/JP/mission/button_collect.png
Binary file added assets/JP/retirement/alert_bonus.png
Binary file added assets/JP/retirement/bonus.png
Binary file added assets/JP/retirement/button_disassemble.png
Binary file added assets/JP/retirement/button_sort_all.png
Binary file added assets/JP/retirement/button_sort_common.png
Binary file added assets/JP/retirement/button_sort_rare.png
Binary file added assets/JP/retirement/empty.png
Binary file added assets/JP/retirement/selected_none.png
2 changes: 1 addition & 1 deletion util/config.py
Original file line number Diff line number Diff line change
Expand Up @@ -132,7 +132,7 @@ def try_cast_to_int(val):
Logger.log_msg("Validating config")
self.ok = True

valid_servers = ['EN']
valid_servers = ['EN', 'JP']
if self.assets['server'] not in valid_servers:
if len(valid_servers) < 2:
Logger.log_error("Invalid assets configured. Only {} is supported.".format(''.join(valid_servers)))
Expand Down

0 comments on commit c448c12

Please sign in to comment.