A new set of difficulties that will make your campaign just a little bit harder ;)
Forced miss chances for fast pilots reduced to 0% on master.
Damage Scalars:
Easy | Normal | Hard | Master | |
---|---|---|---|---|
Now | 2 | 3 | 4 | 6 |
Normally | 0.5 | 1 | 1.5 | 1.9 |
NEW: Damage Scalar for fast pilots:
Easy | Normal | Hard | Master |
---|---|---|---|
0.66 | 1 | 1.5 | 2.5 |
Fast Pilot requirement changes:
Speed Thresholds changed:
Easy | Normal | Hard | Master | |
---|---|---|---|---|
Now | 275 | 300 | 325 | 350 |
Normally | 180 | 180 | 180 | 180 |
Being mid-air does no longer count as being fast.
I do believe this might make things easier, so I want some feedback if you guys are willing to give it :D
It's a normal Icepick mod, but you have to delete (or download the fixes for the campaign from the discord server) CustomGauntlets and IcepickFramework.