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War

Hopefully you're familiar with (arguably) the simplest card game ever created: war.

The objective of the game is simple:

  • Two players, each with one half of the deck draw the top card
  • The highest numerical value wins, and the played cards are sent to the bottom of the winner's deck
  • If a tie occurs, an unknown card from each player is added to a victory pool and a new round begins
    • If this round is decided, the winning player gets all the cards in the pool
    • If it's a tie again, the pool grows as before.

This is a simple program, written in Rust, that simulates this game between two virtual players.

This program was made to get to know Rust a little better though a not-so-challenging challenge, that explores some of the most basic aspects of the language.

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The card game "War" implemented in Rust

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