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feat: add item texture for the Flesh Spike
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Co-authored-by: RhinoW <80766006+RhinoWarlord@users.noreply.github.com>
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Elenterius and RhinoWarlord committed Aug 10, 2023
1 parent 36f8fed commit 54b5bec
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Original file line number Diff line number Diff line change
Expand Up @@ -250,7 +250,7 @@ public void fleshSpikes(Block block) {
};
directionalBlock(block, blockState -> models[FleshSpikeBlock.getSpikes(blockState) - 1], BlockStateProperties.WATERLOGGED);

simpleBlockItem(block, models[0]);
itemModels().basicItem(block.asItem());
}

public void storageSac(Block block) {
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