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feat: change the block material of Flesh Pillar, Chiseled Flesh and O…
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…rnate Flesh to `FleshyBone` material
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Elenterius committed Jan 10, 2024
1 parent b8ac5bd commit cac88ef
Showing 1 changed file with 3 additions and 3 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -67,9 +67,9 @@ public final class ModBlocks {
//## Decoration
public static final RegistryObject<RotatedPillarBlock> TUBULAR_FLESH_BLOCK = register("tubular_flesh", RotatedPillarBlock::new);
public static final RegistryObject<FleshBlock> FIBROUS_FLESH = register("fibrous_flesh", FleshBlock::new);
public static final RegistryObject<RotatedPillarBlock> FLESH_PILLAR = register("flesh_pillar", RotatedPillarBlock::new);
public static final RegistryObject<FleshBlock> CHISELED_FLESH = register("chiseled_flesh", FleshBlock::new);
public static final RegistryObject<RotatedPillarBlock> ORNATE_FLESH = register("ornate_flesh", RotatedPillarBlock::new);
public static final RegistryObject<RotatedPillarBlock> FLESH_PILLAR = register("flesh_pillar", () -> new RotatedPillarBlock(createFleshyBoneProperties()));
public static final RegistryObject<FleshBlock> CHISELED_FLESH = register("chiseled_flesh", () -> new FleshBlock(createFleshyBoneProperties()));
public static final RegistryObject<RotatedPillarBlock> ORNATE_FLESH = register("ornate_flesh", () -> new RotatedPillarBlock(createFleshyBoneProperties()));

//## Primal Ecosystem
public static final RegistryObject<FleshBlock> PRIMAL_FLESH = register("primal_flesh", FleshBlock::new);
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