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No matter what styling is applied (in a resource dictionary, inline, trigger, etc) the child SvgDrawingCanvas always ends up with a local instance of Cursor = Arrow
The text was updated successfully, but these errors were encountered:
Looks like this is possibly related to "Drawing hitVisual = HitTest(pt);" which always returns null.
It's a large SVG scaled down (from 1600x1600 to 64x64) so I'll check whether this is what's causing it.
No matter what styling is applied (in a resource dictionary, inline, trigger, etc) the child SvgDrawingCanvas always ends up with a local instance of Cursor = Arrow
The text was updated successfully, but these errors were encountered: