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Well, yeah, that's kinda complicated. I'm currently re-writing the config system and it will handle this case when the appearance names are equal to the sprite names, but otherwise the names will still be lost when re-naming the actor. I will think if there is a way to handle that.
Appearances path won't change after changing the character name (ID) in project settings. It will just prepend the new name to appearances path.
Naninovel -> Configuration
context menu.Appearances path should change to the new character name. Not prepend the new name to appearances path.
Character name (ID) with "Angel"
Appearances path before changing the character name
Changing character name (ID) to "AngelNew"
See error
v1.3.2-beta build 2019-03-08
2018.3.11f1
macOS 10.14.4
PC, Mac & Linux Standalone (Mac OS X)
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