MOBA server framework
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Elyotna Merge pull request #129 from Boreeas/patch-1
Update Wireshark dissector
Latest commit 42ac755 Jan 12, 2015
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dep Updated to 4.20 Nov 23, 2014
StartClient.bat Removed CodeBlocks from normal batch files Nov 11, 2014
StartGame.bat Fixed vision of dead characters Oct 2, 2014


DISCLAIMER: This is for development purposes only, this is not a finished project - and should not be used in a production enviroment. About

New: Website to provide a central location to discuss the project!

This is a fork of the 2 year old project, IntWars. It's a server framework for the MOBA games family. If you want to contribute to the project, please fork the repo and upload any progress to GitHub.
If you need help compiling the source on Windows, check here.

Important rules and information

  • Keep this project clean and simple
  • The project is using parts of the C++ 2011 standard.

Original Creators

  • Intline9 - intline9(at)gmail(dot)com
  • Ltsstar

Other Important Contributors

  • Elyotna (reddit: ?)
  • Spudgy (reddit: imSpudgy)
  • ProudHeart (reddit: chutch1122)


GPLv3 as sharing is caring, and when ever you extend/use/modify/fix any of this project you should share it again!


For information relating to this fork, contact me on reddit: chutch1122
I'm working on setting up a website where we can organize this better.

Notes for Compiling on Windows

Note: This is a very basic explanation. I am working on a more detailed explanation, but don't have the time right now.

This project uses elements from C++11, like initialization lists. Visual Studio does not support initialization lists in the 2010 or 2012 versions. Therefore, I recommend installing/using CMake and MinGW's g++ compiler.

You can find a guide for setting that all up here!