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Updated xcode project files to reference the correct libfmod files co…
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…mpatible with OF_0_11_2
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nitin710 committed Mar 27, 2024
1 parent 0b9da7a commit 6666f94
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Showing 3 changed files with 17 additions and 14 deletions.
16 changes: 9 additions & 7 deletions EmotiBitDataParser/EmotiBitDataParser.xcodeproj/project.pbxproj
Original file line number Diff line number Diff line change
Expand Up @@ -1220,12 +1220,12 @@
isa = PBXNativeTarget;
buildConfigurationList = E4B69B5F0A3A1757003C02F2 /* Build configuration list for PBXNativeTarget "EmotiBitDataParser" */;
buildPhases = (
E42962A92163ECCD00A6A9E2 /* ShellScript */,
E42962A92163ECCD00A6A9E2 /* Run Script */,
E4B69B580A3A1756003C02F2 /* Sources */,
E4B69B590A3A1756003C02F2 /* Frameworks */,
E4B6FFFD0C3F9AB9008CF71C /* ShellScript */,
E4C2427710CC5ABF004149E2 /* CopyFiles */,
8466F1851C04CA0E00918B1C /* ShellScript */,
8466F1851C04CA0E00918B1C /* Run Script */,
);
buildRules = (
);
Expand Down Expand Up @@ -1265,31 +1265,33 @@
/* End PBXProject section */

/* Begin PBXShellScriptBuildPhase section */
8466F1851C04CA0E00918B1C /* ShellScript */ = {
8466F1851C04CA0E00918B1C /* Run Script */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 12;
files = (
);
inputPaths = (
);
name = "Run Script";
outputPaths = (
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "echo \"$GCC_PREPROCESSOR_DEFINITIONS\";\nAPPSTORE=`expr \"$GCC_PREPROCESSOR_DEFINITIONS\" : \".*APPSTORE=\\([0-9]*\\)\"`\nif [ -z \"$APPSTORE\" ] ; then\necho \"Note: Not copying bin/data to App Package or doing App Code signing. Use AppStore target for AppStore distribution\";\nelse\n# Copy bin/data into App/Resources\nrsync -avz --exclude='.DS_Store' \"${SRCROOT}/bin/data/\" \"${TARGET_BUILD_DIR}/${UNLOCALIZED_RESOURCES_FOLDER_PATH}/data/\"\n\n# Strip 32bit from fmod dylib\nlipo -remove i386 \"${TARGET_BUILD_DIR}/${PRODUCT_NAME}.app/Contents/Frameworks/libfmodex.dylib\" -o \"${TARGET_BUILD_DIR}/${PRODUCT_NAME}.app/Contents/Frameworks/libfmodex.dylib\" \n\n# ---- Code Sign App Package ----\n\n# WARNING: You may have to run Clean in Xcode after changing CODE_SIGN_IDENTITY!\n\n# Verify that $CODE_SIGN_IDENTITY is set\nif [ -z \"${CODE_SIGN_IDENTITY}\" ] ; then\necho \"CODE_SIGN_IDENTITY needs to be set for framework code-signing\"\nexit 0\nfi\n\nif [ -z \"${CODE_SIGN_ENTITLEMENTS}\" ] ; then\necho \"CODE_SIGN_ENTITLEMENTS needs to be set for framework code-signing!\"\n\nif [ \"${CONFIGURATION}\" = \"Release\" ] ; then\nexit 1\nelse\n# Code-signing is optional for non-release builds.\nexit 0\nfi\nfi\n\nITEMS=\"\"\n\nFRAMEWORKS_DIR=\"${TARGET_BUILD_DIR}/${FRAMEWORKS_FOLDER_PATH}\"\necho \"$FRAMEWORKS_DIR\"\nif [ -d \"$FRAMEWORKS_DIR\" ] ; then\nFRAMEWORKS=$(find \"${FRAMEWORKS_DIR}\" -depth -type d -name \"*.framework\" -or -name \"*.dylib\" -or -name \"*.bundle\" | sed -e \"s/\\(.*framework\\)/\\1\\/Versions\\/A\\//\")\nRESULT=$?\nif [[ $RESULT != 0 ]] ; then\nexit 1\nfi\n\nITEMS=\"${FRAMEWORKS}\"\nfi\n\nLOGINITEMS_DIR=\"${TARGET_BUILD_DIR}/${CONTENTS_FOLDER_PATH}/Library/LoginItems/\"\nif [ -d \"$LOGINITEMS_DIR\" ] ; then\nLOGINITEMS=$(find \"${LOGINITEMS_DIR}\" -depth -type d -name \"*.app\")\nRESULT=$?\nif [[ $RESULT != 0 ]] ; then\nexit 1\nfi\n\nITEMS=\"${ITEMS}\"$'\\n'\"${LOGINITEMS}\"\nfi\n\n# Prefer the expanded name, if available.\nCODE_SIGN_IDENTITY_FOR_ITEMS=\"${EXPANDED_CODE_SIGN_IDENTITY_NAME}\"\nif [ \"${CODE_SIGN_IDENTITY_FOR_ITEMS}\" = \"\" ] ; then\n# Fall back to old behavior.\nCODE_SIGN_IDENTITY_FOR_ITEMS=\"${CODE_SIGN_IDENTITY}\"\nfi\n\necho \"Identity:\"\necho \"${CODE_SIGN_IDENTITY_FOR_ITEMS}\"\n\necho \"Entitlements:\"\necho \"${CODE_SIGN_ENTITLEMENTS}\"\n\necho \"Found:\"\necho \"${ITEMS}\"\n\n# Change the Internal Field Separator (IFS) so that spaces in paths will not cause problems below.\nSAVED_IFS=$IFS\nIFS=$(echo -en \"\\n\\b\")\n\n# Loop through all items.\nfor ITEM in $ITEMS;\ndo\necho \"Stripping invalid archs '${ITEM}'\"\nlipo -remove i386 \"${ITEM}\" -o \"${ITEM}\"\necho \"Signing '${ITEM}'\"\ncodesign --force --verbose --sign \"${CODE_SIGN_IDENTITY_FOR_ITEMS}\" --entitlements \"${CODE_SIGN_ENTITLEMENTS}\" \"${ITEM}\"\nRESULT=$?\nif [[ $RESULT != 0 ]] ; then\necho \"Failed to sign '${ITEM}'.\"\nIFS=$SAVED_IFS\nexit 1\nfi\ndone\n\n# Restore $IFS.\nIFS=$SAVED_IFS\n\nfi\n";
shellScript = "echo \"$GCC_PREPROCESSOR_DEFINITIONS\";\nAPPSTORE=`expr \"$GCC_PREPROCESSOR_DEFINITIONS\" : \".*APPSTORE=\\([0-9]*\\)\"`\nif [ -z \"$APPSTORE\" ] ; then\necho \"Note: Not copying bin/data to App Package or doing App Code signing. Use AppStore target for AppStore distribution\";\nelse\n# Copy bin/data into App/Resources\nrsync -avz --exclude='.DS_Store' \"${SRCROOT}/bin/data/\" \"${TARGET_BUILD_DIR}/${UNLOCALIZED_RESOURCES_FOLDER_PATH}/data/\"\n\n# Strip 32bit from fmod dylib\nlipo -remove i386 \"${TARGET_BUILD_DIR}/${PRODUCT_NAME}.app/Contents/Frameworks/libfmod.dylib\" -o \"${TARGET_BUILD_DIR}/${PRODUCT_NAME}.app/Contents/Frameworks/libfmod.dylib\" \n\n# ---- Code Sign App Package ----\n\n# WARNING: You may have to run Clean in Xcode after changing CODE_SIGN_IDENTITY!\n\n# Verify that $CODE_SIGN_IDENTITY is set\nif [ -z \"${CODE_SIGN_IDENTITY}\" ] ; then\necho \"CODE_SIGN_IDENTITY needs to be set for framework code-signing\"\nexit 0\nfi\n\nif [ -z \"${CODE_SIGN_ENTITLEMENTS}\" ] ; then\necho \"CODE_SIGN_ENTITLEMENTS needs to be set for framework code-signing!\"\n\nif [ \"${CONFIGURATION}\" = \"Release\" ] ; then\nexit 1\nelse\n# Code-signing is optional for non-release builds.\nexit 0\nfi\nfi\n\nITEMS=\"\"\n\nFRAMEWORKS_DIR=\"${TARGET_BUILD_DIR}/${FRAMEWORKS_FOLDER_PATH}\"\necho \"$FRAMEWORKS_DIR\"\nif [ -d \"$FRAMEWORKS_DIR\" ] ; then\nFRAMEWORKS=$(find \"${FRAMEWORKS_DIR}\" -depth -type d -name \"*.framework\" -or -name \"*.dylib\" -or -name \"*.bundle\" | sed -e \"s/\\(.*framework\\)/\\1\\/Versions\\/A\\//\")\nRESULT=$?\nif [[ $RESULT != 0 ]] ; then\nexit 1\nfi\n\nITEMS=\"${FRAMEWORKS}\"\nfi\n\nLOGINITEMS_DIR=\"${TARGET_BUILD_DIR}/${CONTENTS_FOLDER_PATH}/Library/LoginItems/\"\nif [ -d \"$LOGINITEMS_DIR\" ] ; then\nLOGINITEMS=$(find \"${LOGINITEMS_DIR}\" -depth -type d -name \"*.app\")\nRESULT=$?\nif [[ $RESULT != 0 ]] ; then\nexit 1\nfi\n\nITEMS=\"${ITEMS}\"$'\\n'\"${LOGINITEMS}\"\nfi\n\n# Prefer the expanded name, if available.\nCODE_SIGN_IDENTITY_FOR_ITEMS=\"${EXPANDED_CODE_SIGN_IDENTITY_NAME}\"\nif [ \"${CODE_SIGN_IDENTITY_FOR_ITEMS}\" = \"\" ] ; then\n# Fall back to old behavior.\nCODE_SIGN_IDENTITY_FOR_ITEMS=\"${CODE_SIGN_IDENTITY}\"\nfi\n\necho \"Identity:\"\necho \"${CODE_SIGN_IDENTITY_FOR_ITEMS}\"\n\necho \"Entitlements:\"\necho \"${CODE_SIGN_ENTITLEMENTS}\"\n\necho \"Found:\"\necho \"${ITEMS}\"\n\n# Change the Internal Field Separator (IFS) so that spaces in paths will not cause problems below.\nSAVED_IFS=$IFS\nIFS=$(echo -en \"\\n\\b\")\n\n# Loop through all items.\nfor ITEM in $ITEMS;\ndo\necho \"Stripping invalid archs '${ITEM}'\"\nlipo -remove i386 \"${ITEM}\" -o \"${ITEM}\"\necho \"Signing '${ITEM}'\"\ncodesign --force --verbose --sign \"${CODE_SIGN_IDENTITY_FOR_ITEMS}\" --entitlements \"${CODE_SIGN_ENTITLEMENTS}\" \"${ITEM}\"\nRESULT=$?\nif [[ $RESULT != 0 ]] ; then\necho \"Failed to sign '${ITEM}'.\"\nIFS=$SAVED_IFS\nexit 1\nfi\ndone\n\n# Restore $IFS.\nIFS=$SAVED_IFS\n\nfi\n";
};
E42962A92163ECCD00A6A9E2 /* ShellScript */ = {
E42962A92163ECCD00A6A9E2 /* Run Script */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;
files = (
);
inputPaths = (
);
name = "Run Script";
outputPaths = (
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "xcodebuild -project \"$OF_PATH/libs/openFrameworksCompiled/project/osx/openFrameworksLib.xcodeproj\" -target openFrameworks -configuration \"${CONFIGURATION}\"";
shellScript = "xcodebuild -project \"$OF_PATH/libs/openFrameworksCompiled/project/osx/openFrameworksLib.xcodeproj\" -target openFrameworks -configuration \"${CONFIGURATION}\"\n";
};
E4B6FFFD0C3F9AB9008CF71C /* ShellScript */ = {
isa = PBXShellScriptBuildPhase;
Expand All @@ -1302,7 +1304,7 @@
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "mkdir -p \"$TARGET_BUILD_DIR/$PRODUCT_NAME.app/Contents/Resources/\"\n# Copy default icon file into App/Resources\nrsync -aved \"$ICON_FILE\" \"$TARGET_BUILD_DIR/$PRODUCT_NAME.app/Contents/Resources/\"\n# Copy libfmod and change install directory for fmod to run\nrsync -aved \"$OF_PATH/libs/fmodex/lib/osx/libfmodex.dylib\" \"$TARGET_BUILD_DIR/$PRODUCT_NAME.app/Contents/Frameworks/\";\ninstall_name_tool -change @executable_path/libfmodex.dylib @executable_path/../Frameworks/libfmodex.dylib \"$TARGET_BUILD_DIR/$PRODUCT_NAME.app/Contents/MacOS/$PRODUCT_NAME\";\n\necho \"$GCC_PREPROCESSOR_DEFINITIONS\";\n";
shellScript = "mkdir -p \"$TARGET_BUILD_DIR/$PRODUCT_NAME.app/Contents/Resources/\"\n# Copy default icon file into App/Resources\nrsync -aved \"$ICON_FILE\" \"$TARGET_BUILD_DIR/$PRODUCT_NAME.app/Contents/Resources/\"\n# Copy libfmod and change install directory for fmod to run\nrsync -aved \"$OF_PATH/libs/fmod/lib/osx/libfmod.dylib\" \"$TARGET_BUILD_DIR/$PRODUCT_NAME.app/Contents/Frameworks/\";\ninstall_name_tool -change @executable_path/libfmodex.dylib @executable_path/../Frameworks/libfmodex.dylib \"$TARGET_BUILD_DIR/$PRODUCT_NAME.app/Contents/MacOS/$PRODUCT_NAME\";\n\necho \"$GCC_PREPROCESSOR_DEFINITIONS\";\n";
};
/* End PBXShellScriptBuildPhase section */

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Original file line number Diff line number Diff line change
Expand Up @@ -1868,7 +1868,7 @@
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "echo \"$GCC_PREPROCESSOR_DEFINITIONS\";\nAPPSTORE=`expr \"$GCC_PREPROCESSOR_DEFINITIONS\" : \".*APPSTORE=\\([0-9]*\\)\"`\nif [ -z \"$APPSTORE\" ] ; then\necho \"Note: Not copying bin/data to App Package or doing App Code signing. Use AppStore target for AppStore distribution\";\nelse\n# Copy bin/data into App/Resources\nrsync -avz --exclude='.DS_Store' \"${SRCROOT}/bin/data/\" \"${TARGET_BUILD_DIR}/${UNLOCALIZED_RESOURCES_FOLDER_PATH}/data/\"\n\n# Strip 32bit from fmod dylib\nlipo -remove i386 \"${TARGET_BUILD_DIR}/${PRODUCT_NAME}.app/Contents/Frameworks/libfmodex.dylib\" -o \"${TARGET_BUILD_DIR}/${PRODUCT_NAME}.app/Contents/Frameworks/libfmodex.dylib\" \n\n# ---- Code Sign App Package ----\n\n# WARNING: You may have to run Clean in Xcode after changing CODE_SIGN_IDENTITY!\n\n# Verify that $CODE_SIGN_IDENTITY is set\nif [ -z \"${CODE_SIGN_IDENTITY}\" ] ; then\necho \"CODE_SIGN_IDENTITY needs to be set for framework code-signing\"\nexit 0\nfi\n\nif [ -z \"${CODE_SIGN_ENTITLEMENTS}\" ] ; then\necho \"CODE_SIGN_ENTITLEMENTS needs to be set for framework code-signing!\"\n\nif [ \"${CONFIGURATION}\" = \"Release\" ] ; then\nexit 1\nelse\n# Code-signing is optional for non-release builds.\nexit 0\nfi\nfi\n\nITEMS=\"\"\n\nFRAMEWORKS_DIR=\"${TARGET_BUILD_DIR}/${FRAMEWORKS_FOLDER_PATH}\"\necho \"$FRAMEWORKS_DIR\"\nif [ -d \"$FRAMEWORKS_DIR\" ] ; then\nFRAMEWORKS=$(find \"${FRAMEWORKS_DIR}\" -depth -type d -name \"*.framework\" -or -name \"*.dylib\" -or -name \"*.bundle\" | sed -e \"s/\\(.*framework\\)/\\1\\/Versions\\/A\\//\")\nRESULT=$?\nif [[ $RESULT != 0 ]] ; then\nexit 1\nfi\n\nITEMS=\"${FRAMEWORKS}\"\nfi\n\nLOGINITEMS_DIR=\"${TARGET_BUILD_DIR}/${CONTENTS_FOLDER_PATH}/Library/LoginItems/\"\nif [ -d \"$LOGINITEMS_DIR\" ] ; then\nLOGINITEMS=$(find \"${LOGINITEMS_DIR}\" -depth -type d -name \"*.app\")\nRESULT=$?\nif [[ $RESULT != 0 ]] ; then\nexit 1\nfi\n\nITEMS=\"${ITEMS}\"$'\\n'\"${LOGINITEMS}\"\nfi\n\n# Prefer the expanded name, if available.\nCODE_SIGN_IDENTITY_FOR_ITEMS=\"${EXPANDED_CODE_SIGN_IDENTITY_NAME}\"\nif [ \"${CODE_SIGN_IDENTITY_FOR_ITEMS}\" = \"\" ] ; then\n# Fall back to old behavior.\nCODE_SIGN_IDENTITY_FOR_ITEMS=\"${CODE_SIGN_IDENTITY}\"\nfi\n\necho \"Identity:\"\necho \"${CODE_SIGN_IDENTITY_FOR_ITEMS}\"\n\necho \"Entitlements:\"\necho \"${CODE_SIGN_ENTITLEMENTS}\"\n\necho \"Found:\"\necho \"${ITEMS}\"\n\n# Change the Internal Field Separator (IFS) so that spaces in paths will not cause problems below.\nSAVED_IFS=$IFS\nIFS=$(echo -en \"\\n\\b\")\n\n# Loop through all items.\nfor ITEM in $ITEMS;\ndo\necho \"Stripping invalid archs '${ITEM}'\"\nlipo -remove i386 \"${ITEM}\" -o \"${ITEM}\"\necho \"Signing '${ITEM}'\"\ncodesign --force --verbose --sign \"${CODE_SIGN_IDENTITY_FOR_ITEMS}\" --entitlements \"${CODE_SIGN_ENTITLEMENTS}\" \"${ITEM}\"\nRESULT=$?\nif [[ $RESULT != 0 ]] ; then\necho \"Failed to sign '${ITEM}'.\"\nIFS=$SAVED_IFS\nexit 1\nfi\ndone\n\n# Restore $IFS.\nIFS=$SAVED_IFS\n\nfi\n";
shellScript = "echo \"$GCC_PREPROCESSOR_DEFINITIONS\";\nAPPSTORE=`expr \"$GCC_PREPROCESSOR_DEFINITIONS\" : \".*APPSTORE=\\([0-9]*\\)\"`\nif [ -z \"$APPSTORE\" ] ; then\necho \"Note: Not copying bin/data to App Package or doing App Code signing. Use AppStore target for AppStore distribution\";\nelse\n# Copy bin/data into App/Resources\nrsync -avz --exclude='.DS_Store' \"${SRCROOT}/bin/data/\" \"${TARGET_BUILD_DIR}/${UNLOCALIZED_RESOURCES_FOLDER_PATH}/data/\"\n\n# Strip 32bit from fmod dylib\nlipo -remove i386 \"${TARGET_BUILD_DIR}/${PRODUCT_NAME}.app/Contents/Frameworks/libfmod.dylib\" -o \"${TARGET_BUILD_DIR}/${PRODUCT_NAME}.app/Contents/Frameworks/libfmod.dylib\" \n\n# ---- Code Sign App Package ----\n\n# WARNING: You may have to run Clean in Xcode after changing CODE_SIGN_IDENTITY!\n\n# Verify that $CODE_SIGN_IDENTITY is set\nif [ -z \"${CODE_SIGN_IDENTITY}\" ] ; then\necho \"CODE_SIGN_IDENTITY needs to be set for framework code-signing\"\nexit 0\nfi\n\nif [ -z \"${CODE_SIGN_ENTITLEMENTS}\" ] ; then\necho \"CODE_SIGN_ENTITLEMENTS needs to be set for framework code-signing!\"\n\nif [ \"${CONFIGURATION}\" = \"Release\" ] ; then\nexit 1\nelse\n# Code-signing is optional for non-release builds.\nexit 0\nfi\nfi\n\nITEMS=\"\"\n\nFRAMEWORKS_DIR=\"${TARGET_BUILD_DIR}/${FRAMEWORKS_FOLDER_PATH}\"\necho \"$FRAMEWORKS_DIR\"\nif [ -d \"$FRAMEWORKS_DIR\" ] ; then\nFRAMEWORKS=$(find \"${FRAMEWORKS_DIR}\" -depth -type d -name \"*.framework\" -or -name \"*.dylib\" -or -name \"*.bundle\" | sed -e \"s/\\(.*framework\\)/\\1\\/Versions\\/A\\//\")\nRESULT=$?\nif [[ $RESULT != 0 ]] ; then\nexit 1\nfi\n\nITEMS=\"${FRAMEWORKS}\"\nfi\n\nLOGINITEMS_DIR=\"${TARGET_BUILD_DIR}/${CONTENTS_FOLDER_PATH}/Library/LoginItems/\"\nif [ -d \"$LOGINITEMS_DIR\" ] ; then\nLOGINITEMS=$(find \"${LOGINITEMS_DIR}\" -depth -type d -name \"*.app\")\nRESULT=$?\nif [[ $RESULT != 0 ]] ; then\nexit 1\nfi\n\nITEMS=\"${ITEMS}\"$'\\n'\"${LOGINITEMS}\"\nfi\n\n# Prefer the expanded name, if available.\nCODE_SIGN_IDENTITY_FOR_ITEMS=\"${EXPANDED_CODE_SIGN_IDENTITY_NAME}\"\nif [ \"${CODE_SIGN_IDENTITY_FOR_ITEMS}\" = \"\" ] ; then\n# Fall back to old behavior.\nCODE_SIGN_IDENTITY_FOR_ITEMS=\"${CODE_SIGN_IDENTITY}\"\nfi\n\necho \"Identity:\"\necho \"${CODE_SIGN_IDENTITY_FOR_ITEMS}\"\n\necho \"Entitlements:\"\necho \"${CODE_SIGN_ENTITLEMENTS}\"\n\necho \"Found:\"\necho \"${ITEMS}\"\n\n# Change the Internal Field Separator (IFS) so that spaces in paths will not cause problems below.\nSAVED_IFS=$IFS\nIFS=$(echo -en \"\\n\\b\")\n\n# Loop through all items.\nfor ITEM in $ITEMS;\ndo\necho \"Stripping invalid archs '${ITEM}'\"\nlipo -remove i386 \"${ITEM}\" -o \"${ITEM}\"\necho \"Signing '${ITEM}'\"\ncodesign --force --verbose --sign \"${CODE_SIGN_IDENTITY_FOR_ITEMS}\" --entitlements \"${CODE_SIGN_ENTITLEMENTS}\" \"${ITEM}\"\nRESULT=$?\nif [[ $RESULT != 0 ]] ; then\necho \"Failed to sign '${ITEM}'.\"\nIFS=$SAVED_IFS\nexit 1\nfi\ndone\n\n# Restore $IFS.\nIFS=$SAVED_IFS\n\nfi\n";
};
E42962A92163ECCD00A6A9E2 /* ShellScript */ = {
isa = PBXShellScriptBuildPhase;
Expand All @@ -1881,7 +1881,7 @@
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "xcodebuild -project \"$OF_PATH/libs/openFrameworksCompiled/project/osx/openFrameworksLib.xcodeproj\" -target openFrameworks -configuration \"${CONFIGURATION}\"";
shellScript = "xcodebuild -project \"$OF_PATH/libs/openFrameworksCompiled/project/osx/openFrameworksLib.xcodeproj\" -target openFrameworks -configuration \"${CONFIGURATION}\"\n";
};
E4B6FFFD0C3F9AB9008CF71C /* ShellScript */ = {
isa = PBXShellScriptBuildPhase;
Expand All @@ -1894,7 +1894,7 @@
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "mkdir -p \"$TARGET_BUILD_DIR/$PRODUCT_NAME.app/Contents/Resources/\"\n# Copy default icon file into App/Resources\nrsync -aved \"$ICON_FILE\" \"$TARGET_BUILD_DIR/$PRODUCT_NAME.app/Contents/Resources/\"\n# Copy libfmod and change install directory for fmod to run\nrsync -aved \"$OF_PATH/libs/fmodex/lib/osx/libfmodex.dylib\" \"$TARGET_BUILD_DIR/$PRODUCT_NAME.app/Contents/Frameworks/\";\ninstall_name_tool -change @executable_path/libfmodex.dylib @executable_path/../Frameworks/libfmodex.dylib \"$TARGET_BUILD_DIR/$PRODUCT_NAME.app/Contents/MacOS/$PRODUCT_NAME\";\n\necho \"$GCC_PREPROCESSOR_DEFINITIONS\";\n";
shellScript = "mkdir -p \"$TARGET_BUILD_DIR/$PRODUCT_NAME.app/Contents/Resources/\"\n# Copy default icon file into App/Resources\nrsync -aved \"$ICON_FILE\" \"$TARGET_BUILD_DIR/$PRODUCT_NAME.app/Contents/Resources/\"\n# Copy libfmod and change install directory for fmod to run\nrsync -aved \"$OF_PATH/libs/fmod/lib/osx/libfmod.dylib\" \"$TARGET_BUILD_DIR/$PRODUCT_NAME.app/Contents/Frameworks/\";\ninstall_name_tool -change @executable_path/libfmodex.dylib @executable_path/../Frameworks/libfmodex.dylib \"$TARGET_BUILD_DIR/$PRODUCT_NAME.app/Contents/MacOS/$PRODUCT_NAME\";\n\necho \"$GCC_PREPROCESSOR_DEFINITIONS\";\n";
};
/* End PBXShellScriptBuildPhase section */

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