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[Bug Fix] GameForce chi - Retrorun-go2 - Rotation Fix. (#1267)
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Langerz82 committed Jan 17, 2024
1 parent 8fafc19 commit 9f5b9a2
Showing 1 changed file with 15 additions and 0 deletions.
Original file line number Diff line number Diff line change
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diff --git a/src/video.cpp b/src/video.cpp
index d168eda..4ea5733 100755
--- a/src/video.cpp
+++ b/src/video.cpp
@@ -762,8 +762,8 @@ void core_video_refresh(const void *data, unsigned width, unsigned height, size_
printf("-RR- Color format:%s\n", color_format == DRM_FORMAT_RGBA5551 ? "DRM_FORMAT_RGBA5551" : "NOT DRM_FORMAT_RGBA5551");

real_aspect_ratio = aspect_ratio;
- _351BlitRotation = isTate ? GO2_ROTATION_DEGREES_270 : GO2_ROTATION_DEGREES_0;
- _351Rotation = isTate ? GO2_ROTATION_DEGREES_180 : GO2_ROTATION_DEGREES_270;
+ _351BlitRotation = GO2_ROTATION_DEGREES_0;
+ _351Rotation = GO2_ROTATION_DEGREES_270;
first_video_refresh = false;
}
if (height != currentHeight || width != currentWidth)

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