/
BukkitBlockRegistry.java
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/
BukkitBlockRegistry.java
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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit;
import com.sk89q.worldedit.blocks.BlockMaterial;
import com.sk89q.worldedit.world.block.BlockTypes;
import com.sk89q.worldedit.world.registry.BundledBlockRegistry;
import com.sk89q.worldedit.world.registry.PassthroughBlockMaterial;
import org.bukkit.Material;
import java.util.EnumMap;
import java.util.Map;
import javax.annotation.Nullable;
public class BukkitBlockRegistry extends BundledBlockRegistry {
private Map<Material, BukkitBlockMaterial> materialMap = new EnumMap<>(Material.class);
@Nullable
@Override
public BlockMaterial getMaterial(String id) {
return materialMap.computeIfAbsent(BukkitUtil.toMaterial(BlockTypes.get(id)),
material -> new BukkitBlockMaterial(BukkitBlockRegistry.super.getMaterial(id), material));
}
public static class BukkitBlockMaterial extends PassthroughBlockMaterial {
private final Material material;
public BukkitBlockMaterial(@Nullable BlockMaterial material, Material bukkitMaterial) {
super(material);
this.material = bukkitMaterial;
}
@Override
public boolean isSolid() {
return material.isSolid();
}
@Override
public boolean isBurnable() {
return material.isBurnable();
}
@Override
public boolean isTranslucent() {
return material.isTransparent();
}
}
}