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runtime panic with last key input update for #517 #520
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Did you press a key before this happened? It looks like it's panicking at gl.ClearColor. I believe go-gl has been having some trouble with the bindings lately, but I thought they were doing it with ogl 4. I'll look into it. Thanks for the report! |
Not that I'm aware of. It panics in less than a second. |
Looks like it could be related to go-gl/gl#93, there are a lot of changes to 2.1 in here for some reason. I'll submit an issue there and see. For now, try using go-gl/gl go-gl/gl@eafa86a, it's working for me. |
Thanks for the information. I'll follow your suggestion for now. |
If I add: func init() {
runtime.LockOSThread()
} To |
Yes, that is exactly right. Right now I've got some weird setup where all my testing is done with gopherjs via Cloud9 so I didn't really look at glfw. Thank you very much! |
6111cef update with
gl
input keys update causes panic (while5ce0dd5 works fine).
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