The C# version of FluffyQuack's DDDASaveTool!
I converted the C++ code into C# as I'm a sharp guy (hah get it?) and having to rely solely on the tool itself was a pain, so I decided to convert the code into C# simplyfying the process by a ton, and should help fellow sharp developers modify and repack their save file easily.
You can find the original Steam thread here.
I included some basic player/pawn altering so you can easily modify their stats, appearance etc.
- .NET 6.0 SDK
- Visual Studio 2019 (and up)
- DotNetZip
Simply open the solution and then you can build it right off the bat.