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Jammer to easy to destroy, my suggestion #107

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Nasdero opened this issue Dec 28, 2014 · 1 comment
Closed

Jammer to easy to destroy, my suggestion #107

Nasdero opened this issue Dec 28, 2014 · 1 comment

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@Nasdero
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Nasdero commented Dec 28, 2014

Hi folks,

like you know, the jammer is very easy to destroy, if you can see him from outside of the base, you need a gun with 6.5 or 7.62mm caliber and the jammer is gone in minutes. Can make the hitbox smaller like this:
http://fs1.directupload.net/images/141228/cjddykjx.jpg

Or make this area transparent and place an other item like a small engerypack inside, so that the jammer need the energy, every day 1, so a engerypack will last 10 days and only that energypack should have a hitbox, if a enemy destroy the energypack, the jammer is out of order. The owner can activate the jammer again, by using a new energypack, make it also working with a larg energypack.

Kind Regards,
Nasdero

@Skaronator
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already done in next patch

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