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Player maintains base AFTER TTL has been passed in REDIS but server hasn't restarted.
Please assume the maintaining went correctly but when the server restarts, objects have disappeared.
The text was updated successfully, but these errors were encountered:
More info: http://epochmod.com/forum/index.php?/topic/35248-redis-ttl-base-objects-disappearing-issue/?p=239827
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Thanks for the report, build 6 should fix it https://github.com/EpochModTeam/Epoch/releases/tag/0.3.0.36
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Player maintains base AFTER TTL has been passed in REDIS but server hasn't restarted.
Please assume the maintaining went correctly but when the server restarts, objects have disappeared.
The text was updated successfully, but these errors were encountered: