Project title: Terrain Generator
Team members: Erica Johnson, Sage Berg, Nathan Pointer
Project Description: A procedural terrain generator that will take parameters such as size as input and visually render that to a web page. Our goal for any map type is for it to make sense, i.e., no lava next to ocean tiles. HTML is being used as a way to implement visual representation.
Goals:
*Generate an array of characters that represents a map with different types of terrain on it.
*Visualize the array in html.
*Allow user input to influence the type of map generated.
*Host the program on the internet (if time permits).