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👓 Virtual Reality Game for Android for the Udacity VR Developer Nanodegree Program

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VR Nanodegree Course 4 Project - Puzzle Simon Says

Virtual Reality Example Project for the Udacity VR Developer Nanodegree Program.

Here's the documentation in English and Portuguese.

Download Android apk here.

About

  • Author: Erick Simões
  • Time to complete the project: 8h
  • Target platform: Android 4.4
  • Unity Version: Unity 5.5.1f1
  • I liked: Mount the scenery and atmosphere.
  • It was challenging: Fix the codes that did not work.

Objective

5 orbs light up on the screen in random order as in a Simon Say memorabilia game. The player must memorize and repeat the sequence. To select a sphere the player should look at it and push the touch button.

Note: It is necessary to use a virtual reality glasses such as Google Cardboard or similar.

Features

  • Start screen disappears when 'Start' is clicked. 'Restart' screen appears only when the player wins the game;
  • The orbs emit sounds and change material when selected;
  • Ambient sound changes if the player is in or out of the building;
  • When the player misses the sequence, a sound is emitted to signal;
  • Automatic camera movement when the user moves on to a new stage of the game (start, play and restart);
  • Upon restarting, a new sequence for the orbs is generated;
  • Orbs should emit particles when selected;
  • Play sound when the player wins;
  • Phanton barrel;
  • Special Skybox;
  • Spotlight lights up and increases only when the player arrives at the room;
  • When entering the dungeon, an animation is started that positions the orbs properly;
  • Add flaming effect to torches.

Future features

  • Each sphere must emit a different sound;
  • The ambient change when the player out of the building.

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👓 Virtual Reality Game for Android for the Udacity VR Developer Nanodegree Program

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