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1.3.5-preview - 2019/03/05
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@2018.3
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ErikMoczi committed Mar 8, 2019
1 parent 0323f14 commit 317ea89
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2 changes: 1 addition & 1 deletion package/CHANGELOG.md
Expand Up @@ -4,7 +4,7 @@ All notable changes to this package will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).

## [1.3.4-preview] - 2019-02-28
## [1.3.5-preview] - 2019-02-28
- Minimum Unity version is now 2018.3 to address a build-time bug with progressive lightmapper.
- Added missing version into CacheEntry calculation
- Fixed build error causing AssetBundle.LoadAssetWithSubAssets to return partial results
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4 changes: 2 additions & 2 deletions package/package.json
@@ -1,7 +1,7 @@
{
"name": "com.unity.scriptablebuildpipeline",
"displayName": "Scriptable Build Pipeline",
"version": "1.3.4-preview",
"version": "1.3.5-preview",
"unity": "2018.3",
"description": "The Scriptable Build Pipeline moves the asset bundle build pipeline to C#. Use the pre-defined build flows, or create your own using the divided up APIs. This system improves build time, fixes incremental build, and provides greater flexibility.",
"keywords": [ "build", "bundle", "bundles", "assetbundles" ],
Expand All @@ -12,6 +12,6 @@
"repository": {
"type": "git",
"url": "https://gitlab.cds.internal.unity3d.com/upm-packages/build-pipeline/addressablesdemo",
"revision": "c7e5663a592672bec5d235d2e46e8adf9c430c28"
"revision": "477ed9d3401c23106d7c1060c24b30abefe61f6b"
}
}
1 change: 1 addition & 0 deletions versions.txt
Expand Up @@ -28,3 +28,4 @@
1.3.2-preview
1.3.3-preview
1.3.4-preview
1.3.5-preview

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