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PoC Adventure Land AI using Playwright in Go

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Adventure Land PoC

A proof-of-concept bot for Adventure Land.

Preface

This bot doesn't do anything. As in, there is no AI logic. This is (intentionally) a skeleton project.

Programming the AI is is how you play Adventure Land, and my goal is not to deprive anyone of that joy.

Then what is this?

This skeleton is a good starting point for anyone who wants to write an AI for Adventure Land using Go.

This project uses the github.com/mxschmitt/playwright-go library to interface with Playwright, and ultimately, headless chromium.

Running the JS runtime in a headless browser has advantages, namely performance.

...But I hate JavaScript, and even TypeScript is a pain. :)

How do I build this?

$ go run main.go

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