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This will be Arcane's first official release! It will be focusing on an MVP to build a game. Lacking stuff like polish and obvious optimizations the engine is missing out on.
Optimization work will ramp up for v0.2 of Arcane instead.
Things that definitely need to be done:
-Debug Rendering API
-2D Batch Rendering w/ 2D Rendering API (separate from 3D API)
-Proper Signed Distance Field Text Rendering
-Physics w/ Rigid Bodies and Collider Shapes
-Add in Editor Support for Skybox Customization and support HDR
-Basic Sound Engine w/ Editor Support
-Animation Blending w/ Editor Support
-Improved Continuous LOD Terrain w/ Editor Support
-Camera Component and a Editor/Scene camera seperation
-Being able to package a game executable that runs without the editor
-Virtual Filesystem for Game Assets
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- Status: Open.#33 In Ershany/Arcane-Engine;
- Status: Open.#34 In Ershany/Arcane-Engine;
- Status: Open.#35 In Ershany/Arcane-Engine;
- Status: Open.#36 In Ershany/Arcane-Engine;
- Status: Open.#37 In Ershany/Arcane-Engine;
- Status: Open.#38 In Ershany/Arcane-Engine;
- Status: Open.#39 In Ershany/Arcane-Engine;
- Status: Open.#40 In Ershany/Arcane-Engine;
- Status: Open.#41 In Ershany/Arcane-Engine;