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Unlimited Armament Works 0.7.6

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@Eschatologue Eschatologue released this 05 Jan 15:04
· 667 commits to master since this release

UAW-update.png

Update 0.7.6

Update 0.7.6 is now here, and with it came massive changes to UAW as a whole. Brand new petroleum system (well, a part of it), mine reworks, and various other changes that definitely wouldn't take a whole month if I didn't procrastinate

What's new?

  1. New Item
    • Anthracite
      • Also referred to as hard coal, is a hard, compact style of coal that encompasses a sub-metallic luster. It has the most carbon content, the fewest impurities, and the highest energy density of every type of coal.
      • A rare type of coal that can be acquired from filtering oil and crystalizing coal.
      • Stable yet very flammable
  2. Petroleum System
    • The wide array of blocks heavily relies on a constant supply of oil and will explode violently if destroyed, but they are much more powerful than vanilla crafters
    • Why? More powerful crafters are the overrated, more tedious ones that is faster aren't
    1. Petroleum Smelter
      • Produce huge amount of silicon and metaglass using sand, lead, and anthracite
    2. Petroleum Separator
      • Filters out oil for coal and anthracite
    3. Anthracite Crystalizer
      • Crystalizes coal into anthracite
    4. Petroleum Generator
      • Generates power from oil
    5. Rotodynamic Pump
      • Pumps out liquid faster than thermal pump
    6. Oil Derrick
      • Extracts oil from deep beneath the planet crust, can be placed on water
  3. Pressurized Liquid Transportation Conduits
    • An upgrade from armored conduits transfers liquid much faster than its predecessor, more armored, but requires power to operate, a more advanced version of bridge conduit, router, and the junction is also included
  4. Proximity Mine Reworks
    • Zounderkite will now display the correct information for landmine
    • Mines will now make a beeping before exploding
    • Better explosions effects
  5. Explosion Effect Reworks
    • Explosion Effects now look better and more polished, especially on cruise missile explosions and heavy artillery shells
  6. New Turret base
    • Some UAW turret base is now changed into a darker one
  7. EMP Status Effect
    • Some turret that uses surge alloy now applies for EMP status at their target, this will be used more in the future

What's Changed?

  1. Tank AI
    • Tanks used to pursue enemies, now this is changed, they will use the default AI instead.
    • Why? I still don't know how to make proper AI, rather than pushing what's broken, I rather stick to what's working.
  2. Lores and Description
    • Some content descriptions and lore are now changed, this change also reflects their behavior in-game
  3. Coal Liquefier
    • Removed, other than producing more oil, it has no place for the current petroleum system