Unlimited Armament Works 0.7.6
Update 0.7.6
Update 0.7.6 is now here, and with it came massive changes to UAW as a whole. Brand new petroleum system (well, a part of it), mine reworks, and various other changes that definitely wouldn't take a whole month if I didn't procrastinate
What's new?
- New Item
- Anthracite
- Also referred to as hard coal, is a hard, compact style of coal that encompasses a sub-metallic luster. It has the most carbon content, the fewest impurities, and the highest energy density of every type of coal.
- A rare type of coal that can be acquired from filtering oil and crystalizing coal.
- Stable yet very flammable
- Anthracite
- Petroleum System
- The wide array of blocks heavily relies on a constant supply of oil and will explode violently if destroyed, but they are much more powerful than vanilla crafters
- Why? More powerful crafters are the overrated, more tedious ones that is faster aren't
- Petroleum Smelter
- Produce huge amount of silicon and metaglass using sand, lead, and anthracite
- Petroleum Separator
- Filters out oil for coal and anthracite
- Anthracite Crystalizer
- Crystalizes coal into anthracite
- Petroleum Generator
- Generates power from oil
- Rotodynamic Pump
- Pumps out liquid faster than thermal pump
- Oil Derrick
- Extracts oil from deep beneath the planet crust, can be placed on water
- Pressurized Liquid Transportation Conduits
- An upgrade from armored conduits transfers liquid much faster than its predecessor, more armored, but requires power to operate, a more advanced version of bridge conduit, router, and the junction is also included
- Proximity Mine Reworks
- Zounderkite will now display the correct information for landmine
- Mines will now make a beeping before exploding
- Better explosions effects
- Explosion Effect Reworks
- Explosion Effects now look better and more polished, especially on cruise missile explosions and heavy artillery shells
- New Turret base
- Some UAW turret base is now changed into a darker one
- EMP Status Effect
- Some turret that uses surge alloy now applies for EMP status at their target, this will be used more in the future
What's Changed?
- Tank AI
- Tanks used to pursue enemies, now this is changed, they will use the default AI instead.
- Why? I still don't know how to make proper AI, rather than pushing what's broken, I rather stick to what's working.
- Lores and Description
- Some content descriptions and lore are now changed, this change also reflects their behavior in-game
- Coal Liquefier
- Removed, other than producing more oil, it has no place for the current petroleum system