Skip to content

Commit

Permalink
update build options and add mutex and gitignore
Browse files Browse the repository at this point in the history
  • Loading branch information
user726687 committed Jun 14, 2024
1 parent 9ba79f3 commit 39d1a00
Show file tree
Hide file tree
Showing 3 changed files with 24 additions and 78 deletions.
2 changes: 2 additions & 0 deletions .gitignore
Original file line number Diff line number Diff line change
@@ -0,0 +1,2 @@
zig-cache
zig-out
64 changes: 3 additions & 61 deletions build.zig
Original file line number Diff line number Diff line change
@@ -1,70 +1,12 @@
const std = @import("std");

// Although this function looks imperative, note that its job is to
// declaratively construct a build graph that will be executed by an external
// runner.
pub fn build(b: *std.Build) void {
// Standard target options allows the person running `zig build` to choose
// what target to build for. Here we do not override the defaults, which
// means any target is allowed, and the default is native. Other options
// for restricting supported target set are available.
const target = b.standardTargetOptions(.{});

// Standard optimization options allow the person running `zig build` to select
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
// set a preferred release mode, allowing the user to decide how to optimize.
const optimize = b.standardOptimizeOption(.{.preferred_optimize_mode=.ReleaseFast});

const exe = b.addExecutable(.{
.name = "finger",
// In this case the main source file is merely a path, however, in more
// complicated build scripts, this could be a generated file.
.root_source_file = .{ .path = "finger.zig" },
.target = target,
.optimize = optimize,
.target = b.standardTargetOptions(.{}),
.optimize = .ReleaseFast,
.strip = true,
});
exe.subsystem = .Windows;
// This declares intent for the executable to be installed into the
// standard location when the user invokes the "install" step (the default
// step when running `zig build`).
b.installArtifact(exe);

// This *creates* a Run step in the build graph, to be executed when another
// step is evaluated that depends on it. The next line below will establish
// such a dependency.
const run_cmd = b.addRunArtifact(exe);

// By making the run step depend on the install step, it will be run from the
// installation directory rather than directly from within the cache directory.
// This is not necessary, however, if the application depends on other installed
// files, this ensures they will be present and in the expected location.
run_cmd.step.dependOn(b.getInstallStep());

// This allows the user to pass arguments to the application in the build
// command itself, like this: `zig build run -- arg1 arg2 etc`
if (b.args) |args| {
run_cmd.addArgs(args);
}

// This creates a build step. It will be visible in the `zig build --help` menu,
// and can be selected like this: `zig build run`
// This will evaluate the `run` step rather than the default, which is "install".
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);

// Creates a step for unit testing. This only builds the test executable
// but does not run it.
const unit_tests = b.addTest(.{
.root_source_file = .{ .path = "src/main.zig" },
.target = target,
.optimize = optimize,
});

const run_unit_tests = b.addRunArtifact(unit_tests);

// Similar to creating the run step earlier, this exposes a `test` step to
// the `zig build --help` menu, providing a way for the user to request
// running the unit tests.
const test_step = b.step("test", "Run unit tests");
test_step.dependOn(&run_unit_tests.step);
}
36 changes: 19 additions & 17 deletions finger.zig
Original file line number Diff line number Diff line change
@@ -1,7 +1,11 @@
const std = @import("std");
const win = std.os.windows;
const DELTA_THRESHOLD = 48;
pub fn main() void {

pub fn main() void {
_ = CreateMutexA(null, 1, "ThreeFingerDrag") orelse return;
if (.SUCCESS != win.kernel32.GetLastError()) return;

const wnd_class = RegisterClassA(
&WNDCLASSA {
.lpfnWndProc = wndProc,
Expand Down Expand Up @@ -33,7 +37,7 @@ pub fn main() void {
}
}

fn wndProc(hwnd: HWND, uMsg: u32, wParam: usize, lParam: isize) callconv(WINAPI) isize {
fn wndProc(hwnd: win.HWND, uMsg: u32, wParam: usize, lParam: isize) callconv(WINAPI) isize {
if (0x00ff==uMsg) {
var data: RAWINPUT.HID(30) = undefined;
var size: u32 = @sizeOf(RAWINPUT.HID(30));
Expand Down Expand Up @@ -118,36 +122,34 @@ fn mb1(state: bool) u32 {
fn send(input: INPUT) u32 {
return SendInput(1, @ptrCast(&input), @sizeOf(INPUT));
}

extern "kernel32" fn CreateMutexA(?*const win.SECURITY_ATTRIBUTES, i32, [*:0]const u8) callconv(WINAPI) ?*anyopaque;
extern "user32" fn RegisterClassA(*const WNDCLASSA) callconv(WINAPI) u16;
extern "user32" fn DefWindowProcA(HWND, u32, usize, isize) callconv(WINAPI) isize;
extern "user32" fn CreateWindowExA(u32, *anyopaque, [*:0]const u8, u32, i32, i32, i32, i32, ?HWND, ?*const anyopaque, ?HINSTANCE, ?*const anyopaque) callconv(WINAPI) ?HWND;
extern "user32" fn DefWindowProcA(win.HWND, u32, usize, isize) callconv(WINAPI) isize;
extern "user32" fn CreateWindowExA(u32, *anyopaque, [*:0]const u8, u32, i32, i32, i32, i32, ?win.HWND, ?*const anyopaque, ?win.HINSTANCE, ?*const anyopaque) callconv(WINAPI) ?win.HWND;
extern "user32" fn PostQuitMessage(i32) callconv(WINAPI) void;
extern "user32" fn GetMessageA(*MSG, ?HWND, u32, u32) callconv(WINAPI) i32;
extern "user32" fn GetMessageA(*MSG, ?win.HWND, u32, u32) callconv(WINAPI) i32;
extern "user32" fn DispatchMessageA(*const MSG) callconv(WINAPI) isize;
extern "user32" fn RegisterRawInputDevices([*]const RAWINPUTDEVICE,u32,u32) i32;
extern "user32" fn GetRawInputData(isize, u32, ?*anyopaque, *u32, u32) callconv(WINAPI) i32;
extern "user32" fn SendInput(cInputs: u32, pInputs: [*]const INPUT, cbSize: i32) callconv(WINAPI) u32;

const WINAPI = win.WINAPI;
const HWND = *opaque{};
const HINSTANCE = *opaque{};
const WNDPROC = *const fn (HWND, u32, usize, isize) callconv(WINAPI) isize;
const WNDPROC = *const fn (win.HWND, u32, usize, isize) callconv(WINAPI) isize;
const WNDCLASSA = extern struct {
style: u32 = 0,
lpfnWndProc: WNDPROC,
cbClsExtra: i32 = 0,
cbWndExtr: i32 = 0,
hInstance: ?HINSTANCE = null,
hIcon: ?*opaque{} = null,
hCursor: ?*opaque{} = null,
hbrBackground: ?*opaque{} = null,
lpszMenuName: ?*anyopaque = null,
lpszClassName: *const anyopaque,
hInstance: ?win.HINSTANCE = null,
hIcon: ?win.HICON = null,
hCursor: ?win.HCURSOR = null,
hbrBackground: ?win.HBRUSH = null,
lpszMenuName: ?win.LPCSTR = null,
lpszClassName: win.LPCSTR,
};

const MSG = extern struct {
hWnd: ?HWND,
hWnd: ?win.HWND,
message: u32,
wParam: usize,
lParam: isize,
Expand All @@ -163,7 +165,7 @@ const RAWINPUTDEVICE = extern struct {
usUsagePage : u16,
usUsage : u16,
dwFlags : u32,
hwndTarget : ?HWND,
hwndTarget : ?win.HWND,
};

const RAWINPUTHEADER = extern struct {
Expand Down

0 comments on commit 39d1a00

Please sign in to comment.