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Initial attempt at creating a ray tracing accelerator with an FPGA

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Ray-Tracing

Initial attempt at creating a ray tracing accelerator with an FPGA

This project contains all the supporting files.

  • FPGA contains the IP for the DDR3 RAM
  • FPGA-HDL contains the FPGA code for the most up to date whitted raytracer
  • Sphere Demo contains the renders from a proof of concept ray tracing algorithm made in C++
  • VGA Buddy contains the PCB design for a DAC to drive VGA from the FPGA
  • Whitted Proper contains an algorithm for ray tracing made in C++ as proof of concept

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Initial attempt at creating a ray tracing accelerator with an FPGA

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