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Fix GLTF Export #9483

Merged
merged 4 commits into from Dec 22, 2023
Merged

Fix GLTF Export #9483

merged 4 commits into from Dec 22, 2023

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dinomut1
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Summary

Adds a proxified Group to every scene entity, so that the GLTFExporter has objects to traverse in its export function
Reroutes the Model Component's scene field to point to this proxified Group
Reroutes all Animation System references to the Model Component's asset field instead of scene

Begins to separate exportGLTF and loadGLTFModel from being strictly used by ModelComponent

@HexaField HexaField merged commit ec91819 into dev Dec 22, 2023
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@HexaField HexaField deleted the fix-gltf-export branch December 22, 2023 01:50
HexaField added a commit that referenced this pull request Dec 22, 2023
HexaField added a commit that referenced this pull request Dec 22, 2023
HexaField added a commit that referenced this pull request Dec 22, 2023
@dinomut1 dinomut1 mentioned this pull request Dec 22, 2023
Rezmason pushed a commit that referenced this pull request Dec 26, 2023
* add proxified group to all scene entities
animations reference model asset instead of scene
remove lightmapbaker

* check for material before csm teardown

* ci/cd
Rezmason pushed a commit that referenced this pull request Dec 26, 2023
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2 participants