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Get UClass from assets found with AssetManager (Purple Class node) #40

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Commits on Nov 18, 2017

  1. Get UClass from assets found with AssetManager (Purple Class node)

    /**
    * Get UClass from assets found with AssetManager (Purple Class node)
    * Use this to get Assets by Path, Class Type ect.
    * Use GET ASSET REGISTRY node -> GET ASSETS node -> as your input to this
    * Using correct class checking and casting, this can be used for spawning actors, getting class defaults, using textures, sounds ect.
    * COOKED BUILDS: : Make sure your assets/folders are manually added to cooked build if they are not used directly in Editor.
    * On-the-fly asset list creation or add DLC content, no lookup tables!
    */
    EvoPulseGaming committed Nov 18, 2017
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