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Merge branch 'master' of github.com:thestonefox/SteamVR_Unity_Toolkit
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thestonefox committed Jan 3, 2017
2 parents ea76402 + d825666 commit b0b8ed5
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4 changes: 2 additions & 2 deletions Assets/VRTK/Prefabs/VRSimulatorCameraRig.prefab
Expand Up @@ -42,7 +42,7 @@ GameObject:
- 81: {fileID: 81000010771154298}
m_Layer: 0
m_Name: Camera
m_TagString: Untagged
m_TagString: MainCamera
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m_StaticEditorFlags: 0
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- 114: {fileID: 114000013693848938}
m_Layer: 0
m_Name: VRSimulatorCameraRig
m_TagString: MainCamera
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
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34 changes: 17 additions & 17 deletions README.md
Expand Up @@ -30,24 +30,24 @@ online at [http://docs.vrtk.io](http://docs.vrtk.io).

<details><summary>**Instructions for using the VR Simulator**</summary>

* Drag the `VRSimulatorCameraRig` prefab from the VRTK/Prefabs into the
scene.
* Select the GameObject with the `VRTK_SDKManager` script attached
* Drag the `VRSimulatorCameraRig` prefab from the VRTK/Prefabs into the
scene.
* Select the GameObject with the `VRTK_SDKManager` script attached
to it.
* Select `Simulator` for each of the SDK Choices.
* Click the `Auto Populate Linked Objects` button to find the
relevant Linked Objects.
* Use the Left Alt to switch between mouse look and move a hand.
* Press Tab to switch between left/right hands.
* Hold Left Shift to change from translation to rotation for the hands.
* Hold Left Crtl to switch between X/Y and X/Z axis.
* All above keys can be remapped using the inspector on the `VRSimulatorCameraRig` prefab.
* Button mapping for the VR control are as follows:
* Grip: Left mouse button
* Trigger: Right mouse button
* Touchpad Press: Q
* Button One: E
* Button Two: R
* Select `Simulator` for each of the SDK Choices.
* Click the `Auto Populate Linked Objects` button to find the
relevant Linked Objects.
* Use the Left Alt to switch between mouse look and move a hand.
* Press Tab to switch between left/right hands.
* Hold Left Shift to change from translation to rotation for the hands.
* Hold Left Crtl to switch between X/Y and X/Z axis.
* All above keys can be remapped using the inspector on the `VRSimulatorCameraRig` prefab.
* Button mapping for the VR control are as follows:
* Grip: Left mouse button
* Trigger: Right mouse button
* Touchpad Press: Q
* Button One: E
* Button Two: R

</details>

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