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…s it received large data again (co/commandCache.cpp).Picked some changes from EQ master as well.
[ ] May break build
[ ] May break existing applications (see CHANGES.txt)
[x] Bugfix
[ ] New Feature
[ ] Cleanup
[ ] Optimization
[ ] Documentation
This was a race introduced by #82:
[rcv thread]
_handleData:
dispatchCommand to instance1
enqueue to foo thread
[foo thread]
process command
release command
[rcv thread]
dispatch the same command to instance2
cloneCommand
compact cache
free command [yee-ha!]
Fix by retaining the command during dispatch.
[ ] May break build
[ ] May break existing applications (see CHANGES.txt)
[x] Bugfix
[ ] New Feature
[ ] Cleanup
[ ] Optimization
[ ] Documentation
Memory usage goes to ~4GB and then drops down to 2.7GB after a couple of frames. Collage aggressive caching is off, so it should never go above 2.7GB
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