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Changelog 3761 (#5232)
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Garanas committed Jul 15, 2023
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53 changes: 33 additions & 20 deletions changelog-dev.md
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# Game version 3760 (27th of June, 2023)
# Game version 3761 (27th of June, 2023)

See the patch notes of 3758 for all the details of the second development iteration.

We would like to remind people that we're always open to feedback. You can get in touch with us through the forums, Discord and of course through GitHub to discuss the patch.
The main objective of this patch is to enhance the viability of a diverse range of strategies by
boosting raiding capabilities, balancing overpowered units, and introducing novel ways to utilize
existing units.

With thanks to those that took the time to report bugs,
This changelog is just a snippet of the total changelog. In this balance update, more than a hundred
units have been tweaked in some fashion. You can read the complete changelog by clicking on the 'Beta
Balance' button below. This snippet only includes bug fixes and unit reworks.

Jip
The Balance Team

## Bug fixes

- (#5153) Fix a bug with AI being buggy in the featured mod Nomads
- (#5222) Fix a resource glitch that allows the Megalith to produce units for free

- (#5159) Remove the rehost functionality
- (#5221) Fix a bug with the animation of the Cybran extractors not stopping when upgrading

The rehost functionality has been broken for quite a long time. It would not properly restart the
game with the correct mods and previously private lobbies would become public. We've not managed to
fix it for quite some time and it confuses those who use it. Therefore we've decided to remove it
until we can find a proper fix.
- (#5220) Fix a bug where the Wailer (Tech 3 Cybran gunship) would half its damage output

You can still 'rehost' the usual way, and in that case, your mods will work too.
This bug occurs when the Wailer would engage a ground target and an air target at the same time. The
damage output of the air-to-ground weapons would be reduced by half

- (#5158) Fix a bug with the Cybran destroyer being stuck in the transition animation
## Unit reworks

- (#5155) Fix a bug where abandoned armies would not be defeated
- (#4985, #5194, #5175) Rework the Mercy

- (#5155) Fix a bug in the campaign/co-op where naval rally points were ignored
The mercy has been completely reworked. The role of the unit is changed from being a sniper to area
denial. It now deals damage over time over a large area

- (#5155) Fix a bug in the campaign/co-op where the army brain was missing certain functions

- (#5148) Fix a bug with the in-game file picker for replays
With thanks to Deribus for the initial idea and implementation

## Contributors

- Jip (#5159, #5158, #5155, #5148)
- Relent0r (#5153)
- Terminal
- Farmsletje
- Tagada
- SpikeyNoob
- Rowey
- Blodir
- Turinturambar
- RabidPope
- Basilisk3
- Hdt80bro
- ComradeStryker
- Jip
- 4z0t
- Deribus
- Archsimkat
44 changes: 44 additions & 0 deletions changelog.md
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Some sections of the changelog are available in other languages such as [French](changelog-fr.md) or [Russian](changelog-ru.md)

# Game version 3761 (27th of June, 2023)

The main objective of this patch is to enhance the viability of a diverse range of strategies by boosting raiding capabilities, balancing overpowered units, and introducing novel ways to utilize existing units.

This changelog is just a snippet of the total changelog. In this balance update, more than a hundred units have been tweaked in some fashion. You can read the complete changelog by clicking on the 'Beta Balance' button below. This snippet only includes bug fixes and unit reworks.

The Balance Team

## Bug fixes

- (#5222) Fix a resource glitch that allows the Megalith to produce units for free

- (#5221) Fix a bug with the animation of the Cybran extractors not stopping when upgrading

- (#5220) Fix a bug where the Wailer (Tech 3 Cybran gunship) would half its damage output

This bug occurs when the Wailer would engage a ground target and an air target at the same time. The damage output of the air-to-ground weapons would be reduced by half

## Unit reworks

- (#4985, #5194, #5175) Rework the Mercy

The mercy has been completely reworked. The role of the unit is changed from being a sniper to area denial. It now deals damage over time over a large area

With thanks to Deribus for the initial idea and implementation

## Contributors

- Terminal
- Farmsletje
- Tagada
- SpikeyNoob
- Rowey
- Blodir
- Turinturambar
- RabidPope
- Basilisk3
- Hdt80bro
- ComradeStryker
- Jip
- 4z0t
- Deribus
- Archsimkat

# Game version 3760 (27th of June, 2023)

See the patch notes of 3758 for all the details of the second development iteration.
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1 change: 0 additions & 1 deletion init_faf.lua
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Expand Up @@ -59,7 +59,6 @@ local function FindFilesWithExtension(dir, extension, prepend, files)
for k, file in IoDir(dir .. "/*") do
if not (file == '.' or file == '..') then
if StringSub(file, -3) == extension then
LOG(prepend .. "/" .. file)
TableInsert(files, prepend .. "/" .. file)
end
FindFilesWithExtension(dir .. "/" .. file, extension, prepend .. "/" .. file, files)
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1 change: 0 additions & 1 deletion init_fafbeta.lua
Original file line number Diff line number Diff line change
Expand Up @@ -59,7 +59,6 @@ local function FindFilesWithExtension(dir, extension, prepend, files)
for k, file in IoDir(dir .. "/*") do
if not (file == '.' or file == '..') then
if StringSub(file, -3) == extension then
LOG(prepend .. "/" .. file)
TableInsert(files, prepend .. "/" .. file)
end
FindFilesWithExtension(dir .. "/" .. file, extension, prepend .. "/" .. file, files)
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1 change: 0 additions & 1 deletion init_fafdevelop.lua
Original file line number Diff line number Diff line change
Expand Up @@ -59,7 +59,6 @@ local function FindFilesWithExtension(dir, extension, prepend, files)
for k, file in IoDir(dir .. "/*") do
if not (file == '.' or file == '..') then
if StringSub(file, -3) == extension then
LOG(prepend .. "/" .. file)
TableInsert(files, prepend .. "/" .. file)
end
FindFilesWithExtension(dir .. "/" .. file, extension, prepend .. "/" .. file, files)
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1 change: 0 additions & 1 deletion init_shared.lua
Original file line number Diff line number Diff line change
Expand Up @@ -59,7 +59,6 @@ local function FindFilesWithExtension(dir, extension, prepend, files)
for k, file in IoDir(dir .. "/*") do
if not (file == '.' or file == '..') then
if StringSub(file, -3) == extension then
LOG(prepend .. "/" .. file)
TableInsert(files, prepend .. "/" .. file)
end
FindFilesWithExtension(dir .. "/" .. file, extension, prepend .. "/" .. file, files)
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57 changes: 54 additions & 3 deletions lua/ui/lobby/changelogData.lua
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@@ -1,4 +1,4 @@
last_version = 3758
last_version = 3761

---@alias PatchNotesType "Hotfix"|"Developers patch"|"Balance patch"

Expand All @@ -12,12 +12,63 @@ last_version = 3758

---@type PatchNotes[]
gamePatches = {
{
version = 3761,
name = "Balance patch",
description = {
"The main objective of this patch is to enhance the viability of a diverse range of strategies by ",
"boosting raiding capabilities, balancing overpowered units, and introducing novel ways to utilize ",
"existing units.",
"",
"This changelog is just a snippet of the total changelog. In this balance update, more than a hundred",
"units have been tweaked in some fashion. You can read the complete changelog by clicking on the",
"'Beta Balance' button below. This snippet only includes bug fixes and unit reworks.",
"",
"The Balance Team",
"",
"## Bug fixes",
"",
"- (#5222) Fix a resource glitch that allows the Megalith to produce units for free",
"",
"- (#5221) Fix a bug with the animation of the Cybran extractors not stopping when upgrading",
"",
"- (#5220) Fix a bug where the Wailer (Tech 3 Cybran gunship) would have half the damage output",
"",
" This bug occurs when the Wailer would engage a ground target and an air target at the same time. The ",
" damage output of the air-to-ground weapons would be reduced by half",
"",
"## Unit reworks",
"",
"- (#4985, #5194, #5175) Rework the Mercy",
"",
" The mercy has been completely reworked. The role of the unit is changed from being a sniper to area ",
" denial. It now deals damage over time over a large area",
"",
" With thanks to Deribus for the initial idea and implementation",
"",
"## Contributors",
"",
"- Terminal",
"- Farmsletje",
"- Tagada",
"- SpikeyNoob",
"- Rowey",
"- Blodir",
"- Turinturambar",
"- RabidPope",
"- Basilisk3",
"- Hdt80bro",
"- ComradeStryker",
"- Jip",
"- 4z0t",
"- Deribus",
"- Archsimkat",
},
},
{
version = 3760,
name = "Hotfix",
description = {
"# Game version 3760 (27th of June, 2023)",
"",
"See the patch notes of 3758 for all the details of the second development iteration.",
"",
"We would like to remind people that we're always open to feedback. You can get in touch with us ",
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6 changes: 3 additions & 3 deletions lua/version.lua
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@@ -1,7 +1,7 @@

local Version = "3760"
---@alias PATCH "3760"
---@alias VERSION "1.5.3760"
local Version = "3761"
---@alias PATCH "3761"
---@alias VERSION "1.5.3761"
---@return PATCH
function GetVersion()
LOG('Supreme Commander: Forged Alliance version ' .. Version)
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2 changes: 1 addition & 1 deletion mod_info.lua
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Expand Up @@ -3,7 +3,7 @@
-- Documentation for the extended FAF mod_info.lua format can be found here:
-- https://github.com/FAForever/fa/wiki/mod_info.lua-documentation
name = "Forged Alliance Forever"
version = 3760
version = 3761
_faf_modname='faf'
copyright = "Forged Alliance Forever Community"
description = "Forged Alliance Forever extends Forged Alliance, bringing new patches, game modes, units, ladder, and much more!"
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