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Fix various units being able to evade beam weapons (#6227)
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Basilisk3 committed Jun 18, 2024
1 parent 8f49eac commit d87d94b
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Showing 8 changed files with 9 additions and 8 deletions.
1 change: 1 addition & 0 deletions changelog/snippets/fix.6227.md
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- (#6227) Slightly increase the hitboxes of the Mantis, Sky Slammer, Hoplite, Ascendant, Asylum and Zthuee to fix them being able to evade beam weapons sometimes. Additionally, the Redeemer's excessively tall hitbox has been reduced.
2 changes: 1 addition & 1 deletion units/DALK003/DALK003_unit.bp
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Expand Up @@ -154,7 +154,7 @@ UnitBlueprint{
SelectionThickness = 0.5,
CollisionOffsetY = 0,
SizeX = 1,
SizeY = 1.5,
SizeY = 1.1,
SizeZ = 1.2,
StrategicIconName = "icon_bot3_antiair",
StrategicIconSortPriority = 115,
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2 changes: 1 addition & 1 deletion units/DRL0204/DRL0204_unit.bp
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Expand Up @@ -177,7 +177,7 @@ UnitBlueprint{
SelectionThickness = 0.5,
SizeX = 0.6,
SizeY = 1.0,
SizeZ = 0.9,
SizeZ = 1.0,
StrategicIconName = "icon_bot2_directfire",
StrategicIconSortPriority = 135,
Transport = {
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2 changes: 1 addition & 1 deletion units/UAL0205/UAL0205_unit.bp
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Expand Up @@ -166,7 +166,7 @@ UnitBlueprint{
CollisionOffsetY = -0.1,
SizeX = 1.0,
SizeY = 0.5,
SizeZ = 1,
SizeZ = 1.1,
StrategicIconName = "icon_land2_antiair",
StrategicIconSortPriority = 125,
Transport = { TransportClass = 2 },
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4 changes: 2 additions & 2 deletions units/UAL0307/UAL0307_unit.bp
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Expand Up @@ -187,9 +187,9 @@ UnitBlueprint{
SelectionSizeX = 0.55,
SelectionSizeZ = 0.55,
SelectionThickness = 0.68,
SizeX = 1.0,
SizeX = 1.05,
SizeY = 0.6,
SizeZ = 1.0,
SizeZ = 1.05,
StrategicIconName = "icon_land2_shield",
StrategicIconSortPriority = 125,
Transport = { TransportClass = 2 },
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2 changes: 1 addition & 1 deletion units/URL0104/URL0104_unit.bp
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Expand Up @@ -142,7 +142,7 @@ UnitBlueprint{
SelectionThickness = 0.83,
SizeX = 0.6,
SizeY = 0.6,
SizeZ = 0.8,
SizeZ = 0.85,
StrategicIconName = "icon_land1_antiair",
StrategicIconSortPriority = 135,
Transport = { CanFireFromTransport = false },
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2 changes: 1 addition & 1 deletion units/URL0107/URL0107_unit.bp
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Expand Up @@ -157,7 +157,7 @@
SelectionThickness = 0.7,
SizeX = 0.7,
SizeY = 0.7,
SizeZ = 1,
SizeZ = 1.05,
StrategicIconName = "icon_land1_directfire",
StrategicIconSortPriority = 135,
Transport = { CanFireFromTransport = false },
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2 changes: 1 addition & 1 deletion units/XSL0103/XSL0103_unit.bp
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Expand Up @@ -183,7 +183,7 @@ UnitBlueprint{
SelectionThickness = 0.75,
SizeX = 0.7,
SizeY = 0.5,
SizeZ = 0.9,
SizeZ = 1.0,
StrategicIconName = "icon_land1_artillery",
StrategicIconSortPriority = 135,
Veteran = {
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