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Add #3597 to the changelog
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Garanas committed Dec 11, 2021
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15 changes: 12 additions & 3 deletions changelog-3726.md
Expand Up @@ -3,7 +3,7 @@ Patch 3726 (26th November, 2021)

### Features
- (#3484, #3500, #3535, #3600) Allow more structures to be cap-able using a similar mechanic to storages for extractors:
This changes the capping behavior to:
This changes the capping behavior to:
- 2 clicks + shift to mass storage an upgrading t1 (or t2) extractor
- 1 click (+ shift) to mass storage a (finished) t2 / t3 extractor
- 3 clicks + shift to mass fab cap an upgrading t2 extractor
Expand All @@ -15,7 +15,7 @@ Patch 3726 (26th November, 2021)
- 1 clicks + shift to pgen an radar, t2 radar or t3 radar
- 1 click + shift to wall a t1 pd

General rule of thumb:
General rule of thumb:
- Typical: shift + 1 click
- Upgrading: shift + 2 click
- Dangerous: shift + (regular click count + 1)
Expand All @@ -24,6 +24,14 @@ Patch 3726 (26th November, 2021)
- When all engineers are of the same faction, they can all build the same storage. No assisting happening.
- When you have engineers of two or more factions, one must assist the other as they can't build the same storages.
- When you have engineers of one faction and units that can't build the storage (kennel drones, ACU) then they must assist an engineer as they can't build the storages themselves.
- (#3597) View factory queue on hover
This allows you to get a quick overview of the factory queue by
just hovering over the unit. Especially useful for casters as
you can now view the factory queue without switching to the army
in question.

Can be turned off in the options. See the
field 'Show Factory Queue on Hover'.

### Stability
- (#3477) Prevent clearing critical state in AI functions
Expand Down Expand Up @@ -194,8 +202,9 @@ Patch 3726 (26th November, 2021)
- Crotalus (#3432)
- Benzi-Junior (#3461)
- Balthazar (#3552)
- 4z0t (#3554)
- 4z0t (#3554, #3597)
- Marlo (#3582)
- Eternal (#3597)

### Reviewers
- Balthazar (#3484, #3587)
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