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Factor out the campaign elements of the base AI #4923

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merged 3 commits into from
May 18, 2023

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@Garanas Garanas commented May 17, 2023

Separates the campaign AI from the skirmish AI. All campaign AI related logic can now be found in /lua/aibrains/campaign-ai.lua . As a result the remaining logic that remains in /lua/aibrains/base-ai.lua is entirely related to the skirmish AI.

@Garanas Garanas added area: sim Area that is affected by the Simulation of the Game area: AI related to AI functions labels May 17, 2023
@Garanas Garanas added this to the Development iteration II milestone May 17, 2023
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Garanas commented May 18, 2023

Tested on various campaign missions including the unpublished Tight Spot and the Seraphim missions. It appears all is good.

@Garanas Garanas merged commit 2750519 into deploy/fafdevelop May 18, 2023
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@Garanas Garanas deleted the feature/campaign-ai branch May 18, 2023 08:00
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