Fix wrecks of sinking units ending up below the terrain #5897
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Most notable for units that have sink animations. This was because the world transform of a unit would be ignored while copying the pose for the wreck. The pose is now always copied when the unit is inside the map. For units that are outside the map you can't visually see the final pose and therefore it's less relevant.
Bug was introduced by #5832
wreck-sinking.mp4