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Mongoose visual fix #5998

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merged 2 commits into from Mar 17, 2024
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Ajamajan
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@Ajamajan Ajamajan commented Mar 17, 2024

Description of the proposed changes

Fixed the mongoose visuals:

  • redid the model, attached the ring around the barrel to said barrel so it spins with it
  • rebaked normals from the new model and refined them in Substance
  • slightly recolored the Albedo brightness to be more in line with the Pillar, darkened barrel holes
  • slightly changed the SpecTeams map to fix broken panellines (were 2px off), removed glow on barrel holes
  • especially the teams mask is now much more clear

Old/NEW
image

Testing done on the proposed changes

This is what it looks like in game now:
image

Animations and shooting still worked just as before on the new mesh.

Additional context

I had fixed the visuals before, but didnt know what I was doing. now its fixed fixed though.

Checklist

  • Changes are documented in the changelog for the next game version

@Garanas
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Garanas commented Mar 17, 2024

On what map is the screenshot taken?

@Garanas Garanas added the area: graphics Anything Related to the Game Graphics label Mar 17, 2024
@Garanas
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Garanas commented Mar 17, 2024

On Seton's Clutch:

image

image

@Garanas Garanas merged commit 9dd9671 into FAForever:deploy/fafdevelop Mar 17, 2024
@Ajamajan
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I always checked on Adaptive Flooded Tabula Rasa. sorry i only JUST saw these messages

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