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Fix issues with Rebels Rest (#431)
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Garanas committed Apr 20, 2024
1 parent ba9c7e3 commit 0e01c4f
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Showing 11 changed files with 18 additions and 18 deletions.
Original file line number Diff line number Diff line change
@@ -1,8 +1,8 @@
local OpStrings = import('/maps/FAF_Coop_Operation_Rebel\'s_Rest/FAF_Coop_Operation_Rebel\'s_Rest_strings.lua')
local OpStrings = import('/maps/FAF_Coop_Operation_Rebels_Rest/FAF_Coop_Operation_Rebels_Rest_strings.lua')

operationData =
{
key = 'OperationRebel\'sRest',
key = 'OperationRebelsRest',
feedbackURL = 'https://discord.gg/ayzAVr9JUV',
opDebriefingSuccess = OpStrings.Debriefing_Win,
opDebriefingFailure = OpStrings.Debriefing_Lose,
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Original file line number Diff line number Diff line change
@@ -1,14 +1,14 @@
version = 3
ScenarioInfo = {
name = "Coalition Mission 4: Operation Rebel's Rest",
description = 'We have another situation developing on a Prison world deep in UEF space. Two UEF commanders have gone rogue in support of the late Commander Fletcher. They need to be stopped before they unleash the criminal population of Rebel\'s rest.',
name = "Coalition Mission 4: Operation Rebels Rest",
description = 'We have another situation developing on a Prison world deep in UEF space. Two UEF commanders have gone rogue in support of the late Commander Fletcher. They need to be stopped before they unleash the crimmal population of Rebels rest.',
type = 'campaign_coop',
starts = true,
preview = '',
size = {1024, 1024},
map = "/maps/FAF_Coop_Operation_Rebel's_Rest/FAF_Coop_Operation_Rebel's_Rest.scmap",
save = "/maps/FAF_Coop_Operation_Rebel's_Rest/FAF_Coop_Operation_Rebel's_Rest_save.lua",
script = "/maps/FAF_Coop_Operation_Rebel's_Rest/FAF_Coop_Operation_Rebel's_Rest_script.lua",
map = "/maps/FAF_Coop_Operation_Rebels_Rest/FAF_Coop_Operation_Rebels_Rest.scmap",
save = "/maps/FAF_Coop_Operation_Rebels_Rest/FAF_Coop_Operation_Rebels_Rest_save.lua",
script = "/maps/FAF_Coop_Operation_Rebels_Rest/FAF_Coop_Operation_Rebels_Rest_script.lua",
norushradius = 0.000000,
map_version = 1,
Configurations = {
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Original file line number Diff line number Diff line change
Expand Up @@ -11,16 +11,16 @@ local ScenarioFramework = import('/lua/ScenarioFramework.lua')
local ScenarioPlatoonAI = import('/lua/ScenarioPlatoonAI.lua')
local ScenarioUtils = import('/lua/sim/ScenarioUtilities.lua')
local Utilities = import('/lua/Utilities.lua')
local CustomFunctions = import('/maps/FAF_Coop_Operation_Rebel\'s_Rest/FAF_Coop_Operation_Rebel\'s_Rest_CustomFunctions.lua')
local CustomFunctions = import('/maps/FAF_Coop_Operation_Rebels_Rest/FAF_Coop_Operation_Rebels_Rest_CustomFunctions.lua')
local AIBuildStructures = import('/lua/ai/aibuildstructures.lua')
local P0UEFAI = import('/maps/FAF_Coop_Operation_Rebel\'s_Rest/UEFaiP0.lua')
local P1UEFAI = import('/maps/FAF_Coop_Operation_Rebel\'s_Rest/UEFaiP1.lua')
local P2UEFAI = import('/maps/FAF_Coop_Operation_Rebel\'s_Rest/UEFaiP2.lua')
local P3UEFAI = import('/maps/FAF_Coop_Operation_Rebel\'s_Rest/UEFaiP3.lua')
local OpStrings = import('/maps/FAF_Coop_Operation_Rebel\'s_Rest/FAF_Coop_Operation_Rebel\'s_Rest_strings.lua')
local P0UEFAI = import('/maps/FAF_Coop_Operation_Rebels_Rest/UEFaiP0.lua')
local P1UEFAI = import('/maps/FAF_Coop_Operation_Rebels_Rest/UEFaiP1.lua')
local P2UEFAI = import('/maps/FAF_Coop_Operation_Rebels_Rest/UEFaiP2.lua')
local P3UEFAI = import('/maps/FAF_Coop_Operation_Rebels_Rest/UEFaiP3.lua')
local OpStrings = import('/maps/FAF_Coop_Operation_Rebels_Rest/FAF_Coop_Operation_Rebels_Rest_strings.lua')
local TauntManager = import('/lua/TauntManager.lua')

local UEFTM = TauntManager.CreateTauntManager('UEF1TM', '/maps/FAF_Coop_Operation_Rebel\'s_Rest/FAF_Coop_Operation_Rebel\'s_Rest_strings.lua')
local UEFTM = TauntManager.CreateTauntManager('UEF1TM', '/maps/FAF_Coop_Operation_Rebels_Rest/FAF_Coop_Operation_Rebels_Rest_strings.lua')

local Difficulty = ScenarioInfo.Options.Difficulty

Expand Down Expand Up @@ -187,7 +187,7 @@ function IntroP0()

quantity = {18, 14, 10}
for _, player in ScenarioInfo.HumanPlayers do
ScenarioFramework.CreateAreaTrigger(Offmapattacks0P0, 'AREA_1', categories.ALLUNITS - categories.TECH1, true, false, ArmyBrains[player], quantity[Difficulty])
ScenarioFramework.CreateAreaTrigger(OffmapattacksP0, 'AREA_1', categories.ALLUNITS - categories.TECH1, true, false, ArmyBrains[player], quantity[Difficulty])
end
quantity = {55, 45, 35}
for _, player in ScenarioInfo.HumanPlayers do
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File renamed without changes.
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Expand Up @@ -3,7 +3,7 @@ local SPAIFileName = '/lua/scenarioplatoonai.lua'
local ScenarioFramework = import('/lua/ScenarioFramework.lua')
local ScenarioPlatoonAI = import('/lua/ScenarioPlatoonAI.lua')
local ScenarioUtils = import('/lua/sim/ScenarioUtilities.lua')
local CustomFunctions = '/maps/FAF_Coop_Operation_Rebel\'s_Rest/FAF_Coop_Operation_Rebel\'s_Rest_CustomFunctions.lua'
local CustomFunctions = '/maps/FAF_Coop_Operation_Rebels_Rest/FAF_Coop_Operation_Rebels_Rest_CustomFunctions.lua'

local Player1 = 1
local UEF1 = 2
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Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@ local SPAIFileName = '/lua/scenarioplatoonai.lua'
local ScenarioFramework = import('/lua/ScenarioFramework.lua')
local ScenarioPlatoonAI = import('/lua/ScenarioPlatoonAI.lua')
local ScenarioUtils = import('/lua/sim/ScenarioUtilities.lua')
local CustomFunctions = '/maps/FAF_Coop_Operation_Rebel\'s_Rest/FAF_Coop_Operation_Rebel\'s_Rest_CustomFunctions.lua'
local CustomFunctions = '/maps/FAF_Coop_Operation_Rebels_Rest/FAF_Coop_Operation_Rebels_Rest_CustomFunctions.lua'

local Player1 = 1
local UEF1 = 2
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Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@ local SPAIFileName = '/lua/scenarioplatoonai.lua'
local ScenarioFramework = import('/lua/ScenarioFramework.lua')
local ScenarioPlatoonAI = import('/lua/ScenarioPlatoonAI.lua')
local ScenarioUtils = import('/lua/sim/ScenarioUtilities.lua')
local CustomFunctions = '/maps/FAF_Coop_Operation_Rebel\'s_Rest/FAF_Coop_Operation_Rebel\'s_Rest_CustomFunctions.lua'
local CustomFunctions = '/maps/FAF_Coop_Operation_Rebels_Rest/FAF_Coop_Operation_Rebels_Rest_CustomFunctions.lua'

local Player1 = 1
local UEF1 = 2
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