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add images and update 3714
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JaggedAppliance committed Apr 10, 2020
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71 changes: 27 additions & 44 deletions 3714.html
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Expand Up @@ -24,14 +24,14 @@ <h1>Patch 3714 BETA</h1>

<h2>Land</h2>
<div id="aeont1maa" class="card">
<h3><img src="images/aeont1maa.png"> Obsidian</h3>
<h3><img src="images/obsidian.png"> Obsidian</h3>
<p>The obsidian's damage and rate of fire are adjusted. This is a general improvement aimed at increasing their efficiency versus T1 units and reducing the downside of a missed shot.</p>
<ul>
<li>Damage: <strike>480</strike> → 360</li>
<li>RateOfFire: <strike>0.25</strike> → 0.333</li>
</ul>

<h3><img src="images/aeont1maa.png"> Pillar</h3>
<h3><img src="images/pillar.png"> Pillar</h3>
<p>The pillar gets a slight range reduction to allow for more micro and kiting in some matchups, notably versus the rhino. </p>
<ul>
<li>Range: <strike>23</strike> → 22</li>
Expand All @@ -46,7 +46,7 @@ <h3><img src="images/uefhover.png"> Riptide</h3>
<li>Build Time: <strike>1600</strike> → 1420</li>
</ul>

<h3><img src="images/aeont1maa.png"> Rhino</h3>
<h3><img src="images/rhino.png"> Rhino</h3>
<p>The rhino gets a range increase of one to differentiate the ranges of the main T2 tanks more greatly, allowing for more micro and kiting.</p>
<ul>
<li>Mass Cost: <strike>297</strike> → 290</li>
Expand Down Expand Up @@ -178,37 +178,23 @@ <h3><img src="images/serasniper.png"> Usha-Ah</h3>
<li>Build Time: <strike>4300</strike> → 4900</li>
</ul>

<h3><img src="images/serasniper.png"> Serenity</h3>
<p>Tech 3 artillery became a strong option versus tech 3 tanks after the tech 3 land health reduction. These changes are designed to prevent them from so easily beeing used against massed tech 3 and tech 2. They will have a harder time retreating from armies. </p>
<h3><img src="images/demolisher.png"> T3 Mobile Artillery</h3>
<p>Tech 3 artillery became a strong option versus tech 3 tanks after the tech 3 land health reduction. These changes are designed to prevent them from so easily being used against massed tech 3 and tech 2. They will have a harder time retreating from armies. </p>
<ul>
UEF, Cybran and Seraphim:
<li>Speed: <strike>2.5</strike> → 2.2</li>
<li>Minimum Range: <strike>0</strike> → 25</li>
</ul>

<h3><img src="images/serasniper.png"> Demolisher</h3>
<p>Tech 3 artillery became a strong option versus tech 3 tanks after the tech 3 land health reduction. These changes are designed to prevent them from so easily beeing used against massed tech 3 and tech 2. They will have a harder time retreating from armies. </p>
<ul>
<li>Speed: <strike>2.5</strike> → 2.2</li>
<li>Minimum Range: <strike>0</strike> → 25</li>
<li>WeaponUnpackAnimationRate: <strike>2</strike> → 0.5</li>
</ul>

<h3><img src="images/serasniper.png"> Trebuchet</h3>
<p>Tech 3 artillery became a strong option versus tech 3 tanks after the tech 3 land health reduction. These changes are designed to prevent them from so easily beeing used against massed tech 3 and tech 2. They will have a harder time retreating from armies. </p>
<ul>
<li>Unpacking Animation: <strike>1-2s</strike> → ~4s</li>
<br>
Aeon:
<li>Speed: <strike>2.5</strike> → 2.2</li>
<li>Damage Radius(AoE): <strike>7</strike> → 6</li>
<li>Minimum Range: <strike>0</strike> → 25</li>
<li>WeaponUnpackAnimationRate: <strike>2</strike> → 0.4</li>
</ul>

<h3><img src="images/serasniper.png"> Suthanas</h3>
<p>Tech 3 artillery became a strong option versus tech 3 tanks after the tech 3 land health reduction. These changes are designed to prevent them from so easily beeing used against massed tech 3 and tech 2. They will have a harder time retreating from armies. </p>
<ul>
<li>Speed: <strike>2.5</strike> → 2.2</li>
<br>
Seraphim:
<li>Damage Radius(AoE): <strike>6</strike> → 5</li>
<li>Minimum Range: <strike>0</strike> → 25</li>
<li>WeaponUnpackAnimationRate: <strike>2</strike> → 0.22</li>
<br>
Cybran:
<li>Damage Radius(AoE): <strike>7</strike> → 6</li>
</ul>

<h3><img src="images/t2engie.png"> T2 Engineer</h3>
Expand Down Expand Up @@ -276,10 +262,10 @@ <h3><img src="images/swiftwind.png"> Swiftwind</h3>
<li>Build Time: <strike>1600</strike> → 1800</li>
</ul>

<h3><img src="images/swiftwind.png"> Jester and Stinger</h3>
<h3><img src="images/jester.png"> Jester and Stinger</h3>
<p>The weapons on these gunships have a greater range of motion to bring them in line with other gunships. </p>

<h3><img src="images/aeontmd.png"> Spectre</h3>
<h3><img src="images/specter.png"> Specter</h3>
<p>The Spectre now has a cannon akin to the oblivion turret or the exodus class destroyer although much weaker. This differentiates the gunship from those of the other factions and gives Aeon extra options at the T2 air stage. </p>
<ul>
<li>Mass Cost: <strike>240</strike> → 270</li>
Expand All @@ -299,7 +285,7 @@ <h3><img src="images/notha.png"> Notha</h3>
<li>Rate of fire: <strike>0.2</strike> → 0.1</li>
</ul>

<h3><img src="images/aeontmd.png"> Air Superiority Fighters</h3>
<h3><img src="images/wasp.png"> Air Superiority Fighters</h3>
<p>ASF are nerfed to allow for more agressive air usage in the T3 stage. They will have a harder time catching threats presented across the map. </p>
<ul>
<li>Buildtime: <strike>3000</strike> → 4000</li>
Expand All @@ -311,7 +297,7 @@ <h3><img src="images/czar.png"> Czar</h3>
<ul>
<li>Health: <strike>58000</strike> → 40000</li>
<li>Personal shield: <strike>0</strike> → 30000</li>
<li>Shield reacharge time: 120</li>
<li>Shield recharge time: 120</li>
<li>Shield regen rate: 180</li>
<li>Energy consumption: <strike>0</strike> → 500</li>
<li>SAM range: <strike>64</strike> → 120</li>
Expand All @@ -335,7 +321,7 @@ <h3><img src="images/soulripper.png"> Soul Ripper</h3>

<h2>Navy</h2>
<div id="Navy" class="card">
<h3><img src="images/UEF_T2_Shield_Boat.png"> Mermaid</h3>
<h3><img src="images/mermaid.png"> CI:18 Mermaid</h3>
<p>These changes mirror the changes made to the bulwark a few patches ago. The mermaid is now closer in stature to other tech 2 ships. </p>
<ul>
<li>Speed: <strike>7</strike> → 6</li>
Expand Down Expand Up @@ -460,10 +446,10 @@ <h3><img src="images/sml.png">Nuke projectile</h3>
<h2><a href="#container">Contents</a></h2>

</p><p>Land<br>
<a href="#aeont1maa"><img src="images/aeont1maa.png"></a>
<a href="#aeont1maa"><img src="images/aeont1maa.png"></a>
<a href="#aeont1maa"><img src="images/obsidian.png"></a>
<a href="#aeont1maa"><img src="images/pillar.png"></a>
<a href="#aeont1maa"><img src="images/uefhover.png"></a>
<a href="#aeont1maa"><img src="images/aeont1maa.png"></a>
<a href="#aeont1maa"><img src="images/rhino.png"></a>
<a href="#aeont1maa"><img src="images/aeonhover.png"></a>
<a href="#aeont1maa"><img src="images/chickenbot.png"></a>
<a href="#aeont1maa"><img src="images/serahover.png"></a>
Expand All @@ -472,15 +458,12 @@ <h2><a href="#container">Contents</a></h2>
<a href="#aeont1maa"><img src="images/harb.png"></a>
<a href="#aeont1maa"><img src="images/UEF_T3_Heavy_Assault_Bot.png"></a>
<a href="#aeont1maa"><img src="images/loya.png"></a>
<a href="#aeont1maa"><img src="images/UEF_T3_Heavy_Assault_Bot.png"></a>
<a href="#aeont1maa"><img src="images/UEF_T3_Armored_Assault_Bot.png"></a>
<a href="#aeont1maa"><img src="images/Cybran_T3_Armored_Assault_Bot.png"></a>
<a href="#aeont1maa"><img src="images/othuum.png"></a>
<a href="#aeont1maa"><img src="images/serasniper.png.png"></a>
<a href="#aeont1maa"><img src="images/serasniper.png"></a>
<a href="#aeont1maa"><img src="images/aeont1maa.png"></a>
<a href="#aeont1maa"><img src="images/aeont1maa.png"></a>
<a href="#aeont1maa"><img src="images/aeont1maa.png"></a>
<a href="#aeont1maa"><img src="images/aeont1maa.png"></a>
<a href="#aeont1maa"><img src="images/aeont1maa.png"></a>
<a href="#aeont1maa"><img src="images/demolisher.png"></a>
<a href="#aeont1maa"><img src="images/t2engie.png"></a>
<a href="#aeont1maa"><img src="images/t3engie.png"></a>
<a href="#aeont1maa"><img src="images/galacticcolossus.png"></a>
Expand All @@ -492,9 +475,9 @@ <h2><a href="#container">Contents</a></h2>
<a href="#air"><img src="images/airscout.png"></a>
<a href="#air"><img src="images/spyplane.png"></a>
<a href="#air"><img src="images/swiftwind.png"></a>
<a href="#air"><img src="images/airscout.png"></a>
<a href="#air"><img src="images/jester.png"></a>
<a href="#air"><img src="images/specter.png"></a>
<a href="#air"><img src="images/notha.png"></a>
<a href="#air"><img src="images/mercy.png"></a>
<a href="#air"><img src="images/czar.png"></a>
<a href="#air"><img src="images/ahwassa.png"></a>
<a href="#air"><img src="images/soulripper.png"></a>
Expand Down
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