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lavfi: add hue filter
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This is a port of the MPlayer hue filter (libmpcodecs/vf_hue.c) by
Michael Niedermayer.

Signed-off-by: Jérémy Tran <tran.jeremy.av@gmail.com>
Signed-off-by: Stefano Sabatini <stefasab@gmail.com>
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nyuhu authored and saste committed Aug 13, 2012
1 parent 03e8944 commit ae60d2c
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Showing 6 changed files with 217 additions and 1 deletion.
1 change: 1 addition & 0 deletions Changelog
Expand Up @@ -44,6 +44,7 @@ version next:
- bmp parser
- smptebars source
- asetpts filter
- hue filter


version 0.11:
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11 changes: 11 additions & 0 deletions doc/filters.texi
Expand Up @@ -2187,6 +2187,17 @@ a float number which specifies chroma temporal strength, defaults to
@var{luma_tmp}*@var{chroma_spatial}/@var{luma_spatial}
@end table

@section hue

Modify the hue and/or the saturation of the input.

This filter accepts the optional parameters: @var{hue}:@var{saturation}.

@var{hue} must be a float number that specifies the hue angle as a
number of degrees, and defaults to 0.0.
@var{saturation} must be a float number that specifies the saturation
in the [-10,10] range, and defaults to 1.0.

@section idet

Interlaceing detect filter. This filter tries to detect if the input is
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1 change: 1 addition & 0 deletions libavfilter/Makefile
Expand Up @@ -99,6 +99,7 @@ OBJS-$(CONFIG_FREI0R_FILTER) += vf_frei0r.o
OBJS-$(CONFIG_GRADFUN_FILTER) += vf_gradfun.o
OBJS-$(CONFIG_HFLIP_FILTER) += vf_hflip.o
OBJS-$(CONFIG_HQDN3D_FILTER) += vf_hqdn3d.o
OBJS-$(CONFIG_HUE_FILTER) += vf_hue.o
OBJS-$(CONFIG_IDET_FILTER) += vf_idet.o
OBJS-$(CONFIG_LUT_FILTER) += vf_lut.o
OBJS-$(CONFIG_LUTRGB_FILTER) += vf_lut.o
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1 change: 1 addition & 0 deletions libavfilter/allfilters.c
Expand Up @@ -89,6 +89,7 @@ void avfilter_register_all(void)
REGISTER_FILTER (GRADFUN, gradfun, vf);
REGISTER_FILTER (HFLIP, hflip, vf);
REGISTER_FILTER (HQDN3D, hqdn3d, vf);
REGISTER_FILTER (HUE, hue, vf);
REGISTER_FILTER (IDET, idet, vf);
REGISTER_FILTER (LUT, lut, vf);
REGISTER_FILTER (LUTRGB, lutrgb, vf);
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2 changes: 1 addition & 1 deletion libavfilter/version.h
Expand Up @@ -29,7 +29,7 @@
#include "libavutil/avutil.h"

#define LIBAVFILTER_VERSION_MAJOR 3
#define LIBAVFILTER_VERSION_MINOR 8
#define LIBAVFILTER_VERSION_MINOR 9
#define LIBAVFILTER_VERSION_MICRO 100

#define LIBAVFILTER_VERSION_INT AV_VERSION_INT(LIBAVFILTER_VERSION_MAJOR, \
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202 changes: 202 additions & 0 deletions libavfilter/vf_hue.c
@@ -0,0 +1,202 @@
/*
* Copyright (c) 2003 Michael Niedermayer
* Copyright (c) 2012 Jeremy Tran
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with FFmpeg; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

/**
* @file
* Apply a hue/saturation filter to the input video
* Ported from MPlayer libmpcodecs/vf_hue.c.
*/

#include "libavutil/imgutils.h"
#include "libavutil/pixdesc.h"

#include "avfilter.h"
#include "formats.h"
#include "internal.h"
#include "video.h"

typedef struct {
float hue;
float saturation;
int hsub;
int vsub;
int32_t hue_sin;
int32_t hue_cos;
} HueContext;

static av_cold int init(AVFilterContext *ctx, const char *args)
{
HueContext *hue = ctx->priv;
float h = 0, s = 1;
int n;
char c1 = 0, c2 = 0;

if (args) {
n = sscanf(args, "%f%c%f%c", &h, &c1, &s, &c2);
if (n != 0 && n != 1 && (n != 3 || c1 != ':')) {
av_log(ctx, AV_LOG_ERROR,
"Invalid syntax for argument '%s': "
"must be in the form 'hue[:saturation]'\n", args);
return AVERROR(EINVAL);
}
}

if (s < -10 || s > 10) {
av_log(ctx, AV_LOG_ERROR,
"Invalid value for saturation %0.1f: "
"must be included between range -10 and +10\n", s);
return AVERROR(EINVAL);
}

/* Convert angle from degree to radian */
hue->hue = h * M_PI / 180;
hue->saturation = s;

return 0;
}

static int query_formats(AVFilterContext *ctx)
{
static const enum PixelFormat pix_fmts[] = {
PIX_FMT_YUV444P, PIX_FMT_YUV422P,
PIX_FMT_YUV420P, PIX_FMT_YUV411P,
PIX_FMT_YUV410P, PIX_FMT_YUV440P,
PIX_FMT_YUVA420P,
PIX_FMT_NONE
};

ff_set_common_formats(ctx, ff_make_format_list(pix_fmts));

return 0;
}

static int config_props(AVFilterLink *inlink)
{
HueContext *hue = inlink->dst->priv;
const AVPixFmtDescriptor *desc = &av_pix_fmt_descriptors[inlink->format];

hue->hsub = desc->log2_chroma_w;
hue->vsub = desc->log2_chroma_h;
/*
* Scale the value to the norm of the resulting (U,V) vector, that is
* the saturation.
* This will be useful in the process_chrominance function.
*/
hue->hue_sin = rint(sin(hue->hue) * (1 << 16) * hue->saturation);
hue->hue_cos = rint(cos(hue->hue) * (1 << 16) * hue->saturation);

return 0;
}

static void process_chrominance(uint8_t *udst, uint8_t *vdst, const int dst_linesize,
uint8_t *usrc, uint8_t *vsrc, const int src_linesize,
int w, int h,
const int32_t c, const int32_t s)
{
int32_t u, v, new_u, new_v;
int i;

/*
* If we consider U and V as the components of a 2D vector then its angle
* is the hue and the norm is the saturation
*/
while (h--) {
for (i = 0; i < w; i++) {
/* Normalize the components from range [16;140] to [-112;112] */
u = usrc[i] - 128;
v = vsrc[i] - 128;
/*
* Apply the rotation of the vector : (c * u) - (s * v)
* (s * u) + (c * v)
* De-normalize the components (without forgetting to scale 128
* by << 16)
* Finally scale back the result by >> 16
*/
new_u = ((c * u) - (s * v) + (1 << 15) + (128 << 16)) >> 16;
new_v = ((s * u) + (c * v) + (1 << 15) + (128 << 16)) >> 16;

/* Prevent a potential overflow */
udst[i] = av_clip_uint8_c(new_u);
vdst[i] = av_clip_uint8_c(new_v);
}

usrc += src_linesize;
vsrc += src_linesize;
udst += dst_linesize;
vdst += dst_linesize;
}
}

static int draw_slice(AVFilterLink *inlink, int y, int h, int slice_dir)
{
HueContext *hue = inlink->dst->priv;
AVFilterBufferRef *inpic = inlink->cur_buf;
AVFilterBufferRef *outpic = inlink->dst->outputs[0]->out_buf;
uint8_t *inrow[3], *outrow[3]; // 0 : Y, 1 : U, 2 : V
int plane;

inrow[0] = inpic->data[0] + y * inpic->linesize[0];
outrow[0] = outpic->data[0] + y * outpic->linesize[0];

for (plane = 1; plane < 3; plane++) {
inrow[plane] = inpic->data[plane] + (y >> hue->vsub) * inpic->linesize[plane];
outrow[plane] = outpic->data[plane] + (y >> hue->vsub) * outpic->linesize[plane];
}

av_image_copy_plane(outrow[0], outpic->linesize[0],
inrow[0], inpic->linesize[0],
inlink->w, inlink->h);

process_chrominance(outrow[1], outrow[2], outpic->linesize[1],
inrow[1], inrow[2], inpic->linesize[1],
inlink->w >> hue->hsub, inlink->h >> hue->vsub,
hue->hue_cos, hue->hue_sin);

return ff_draw_slice(inlink->dst->outputs[0], y, h, slice_dir);
}

AVFilter avfilter_vf_hue = {
.name = "hue",
.description = NULL_IF_CONFIG_SMALL("Adjust the hue and saturation of the input video."),

.priv_size = sizeof(HueContext),

.init = init,
.query_formats = query_formats,

.inputs = (const AVFilterPad[]) {
{
.name = "default",
.type = AVMEDIA_TYPE_VIDEO,
.draw_slice = draw_slice,
.config_props = config_props,
.min_perms = AV_PERM_READ,
},
{ .name = NULL }
},
.outputs = (const AVFilterPad[]) {
{
.name = "default",
.type = AVMEDIA_TYPE_VIDEO,
},
{ .name = NULL }
}
};

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