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dict__python__multiprocess_dict.py
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dict__python__multiprocess_dict.py
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#!/usr/bin/env python
# coding=utf-8
# Copyright © 2012-2024 ButenkoMS. All rights reserved. Contacts: <gtalk@butenkoms.space>
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
"""
Module Docstring
Docstrings: http://www.python.org/dev/peps/pep-0257/
"""
__author__ = "ButenkoMS <gtalk@butenkoms.space>"
__copyright__ = "Copyright © 2012-2024 ButenkoMS. All rights reserved. Contacts: <gtalk@butenkoms.space>"
__credits__ = ["ButenkoMS <gtalk@butenkoms.space>", ]
__license__ = "Apache License, Version 2.0"
__version__ = "4.4.1"
__maintainer__ = "ButenkoMS <gtalk@butenkoms.space>"
__email__ = "gtalk@butenkoms.space"
# __status__ = "Prototype"
__status__ = "Development"
# __status__ = "Production"
from cengal.performance_test_lib import MeasureTimeTraceLine, LineType
from cengal.introspection.inspect import pcen
from multiprocessing import Process, Manager
from enum import IntEnum
from typing import List, Dict
class ControlFields(IntEnum):
data_state = 0
sender_ready = 1
receiver_ready = 2
players_num = 3
iterations_num = 4
sub_iterations_num = 5
class ControlDataState(IntEnum):
data_ready = 0
processing_requested = 1
processing_done = 2
stop_system = 3
def receiver(control: List, shared_players: List[Dict]):
pcen()
while not control[ControlFields.sender_ready]:
pass
shared_dict_per_index: Dict[int, Dict] = dict()
for index, mapped_player in enumerate(shared_players):
shared_dict_per_index[index] = mapped_player
control[ControlFields.receiver_ready] = True
while ControlDataState.stop_system.value != control[ControlFields.data_state]:
while control[ControlFields.data_state] not in {ControlDataState.processing_requested.value, ControlDataState.stop_system.value}:
pass
if ControlDataState.stop_system.value == control[ControlFields.data_state]:
break
try:
sub_iterations_num: int = control[ControlFields.sub_iterations_num]
for _, player_state in shared_dict_per_index.items():
for _ in range(sub_iterations_num):
player_state['player_health'] += 1
player_state['player_mana'] += 1
player_state['player_position__x'] += 1.0
player_state['player_position__y'] += 1.0
player_state['player_position__z'] += 1.0
player_state['player_rotation__x'] += 1.0
player_state['player_rotation__y'] += 1.0
player_state['player_rotation__z'] += 1.0
player_state['player_inventory_size'] += 1
finally:
control[ControlFields.data_state] = ControlDataState.processing_done.value
print('Receiver - done.')
def sender(control: List, shared_players: List[Dict]):
pcen()
control[ControlFields.sender_ready] = True
while not control[ControlFields.receiver_ready]:
pass
with MeasureTimeTraceLine('Data processing', control[ControlFields.iterations_num], line_type=LineType.relative_line, line_num=-2) as mt:
for _ in range(mt.iterations):
control[ControlFields.data_state] = ControlDataState.processing_requested.value
while ControlDataState.processing_done.value != control[ControlFields.data_state]:
pass
increments_num: int = mt.iterations * len(shared_players) * (len(shared_players[0]) - 2) * control[ControlFields.sub_iterations_num]
print(f'It was used {mt.time_spent} seconds to made {increments_num} increments')
increments_per_second: float = increments_num / mt.time_spent
if mt.time_spent:
print(f'There is {increments_per_second} increments/seconds')
print()
increments_num: int = mt.iterations * len(shared_players) * (len(shared_players[0]) - 2)
print(f'It was used {mt.time_spent} seconds to adjust {increments_num} player fields')
increments_per_second: float = increments_num / mt.time_spent
if mt.time_spent:
print(f'There is {increments_per_second} adjustments/seconds')
print()
increments_num: int = mt.iterations * len(shared_players)
print(f'It was used {mt.time_spent} seconds to update {increments_num} players')
increments_per_second: float = increments_num / mt.time_spent
if mt.time_spent:
print(f'There is {increments_per_second} player_updates/seconds')
print()
print(dict(shared_players[0]))
control[ControlFields.data_state] = ControlDataState.stop_system.value
print('Sender - done.')
def main():
with Manager() as manager:
control = manager.list([ControlDataState.data_ready, False, False, 100, 1, 5])
players: List[Dict] = list()
for player_id in range(control[ControlFields.players_num]):
player_state = {
'player_id': player_id,
'player_name': f'Player_{player_id}',
'player_health': 100,
'player_mana': 100,
'player_position__x': 0.0,
'player_position__y': 0.0,
'player_position__z': 0.0,
'player_rotation__x': 0.0,
'player_rotation__y': 0.0,
'player_rotation__z': 0.0,
'player_inventory_size': 0,
}
players.append(manager.dict(player_state))
shared_players = manager.list(players)
# Create and start processes
process_receiver = Process(target=receiver, args=(control, shared_players))
process_sender = Process(target=sender, args=(control, shared_players))
process_receiver.start()
process_sender.start()
# Wait for processes to complete
process_sender.join()
process_receiver.join()
if __name__ == '__main__':
main()