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Brackeys Game Jam 2023.1, where the theme is "An end is a new beginning"

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Grandstand Gauntlet

GameJam Brackeys 2023.1, for a week (12/02->19/02). The Theme is

An end is a new beginning

2 person game, created for the game jam Brackeys 2023 (1week limit)

Developed by:

Game Ideas

Fighters in arenas or galleries. Death makes us take control of a surrounding normie entity, like a spectator

Concept

  • Fight only in populated areas.
  • Build arenas to defeat the enemy.
  • Create a cult, the members follow us to act as a receptacle.
  • Don't overuse the reappearance or the Boss will start a killing spree in the crowd.
  • At the end of the fight, we can take possession of the enemy and resume the symmetrical fight or leave to face other stronger enemy, in the next arena. One can decide to cut the cycle by refusing the transfer, and say: "Everything has an end".

Current Release

  • Parallax map
  • Characters
  • Player
    • Can light slap with, light press on Left Click Mouse or Return
    • Can heavy slap with, long press on Left Click Mouse or Return
    • Can move left or right with, A D or Q D or Left Right
    • Can so long with, E
  • Boss
    • Can stare the player
    • Can attack with a 'light' smash the player if too close
    • Can wonder about all the abilities they have been given without any chance to triggering them
  • After Two hits, the player dies and soul shift towards a nearby spectator
    • The spectator comes at the first plan
    • The Dead Body lays above the scene
    • The new player is fully functional

Screenshots

InGame 2

Requirements

Must Have

  • Map
    • side view
  • Enemy Boss
    • Attack the player
    • Big HP
    • Move around
  • Player
    • Attack
    • Movement
  • Soul Shift
    • Crowd
    • When lethal dmg to the player -> Soul Shift
    • Switch control to another unit

Should Have

  • Map
    • Grandstand somewhere
    • Confort Zone: 6/8 in the center of the screen
    • Only move when leaving the confort zone
    • The Gap should always be between the player and the boss.
  • Player
    • Smooth Movement
    • Charged Slap
    • Pary
    • Dodge / Dash
  • SFX
    • Fight
      • Impact / Failed Pary
      • Successful Pary / Dodge
  • Music
    • Fight

Could Have

If Time exists in our dimension:

Won't Have

  • Stuff we can't produce

Combat

Boss AI

  • Movement
    • Won't try to dodge
    • just want to smash the player's skull
    • Move back (and charge) before doing a dash attack (?)
  • can feint/fake
  • Attacks
    • Attack Player when nearby
    • "Just Die Already" One Time Attack - Phase 2 Transition
      • Slow motion Instant/Attac Meant to be paried
    • "Try to pary that!" after a certain number (10?) of pary
      • TP behind/infront of the player
      • feint 2 to 5 times before stricking (Have to create hint or pattern (for ex: the anim being 50%+ done it's a real attack))
    • "Back Off" If too close
      • simple attack meant to knockback
    • Fallen Angel - "BEHOLD" (yells it once - first time doing the attack)
      • Powerfull Fall Attack

Player Mecs

MustHave

  • simple attack (1row)
  • charge
  • when charged:
    • powerfull attack
    • 2rows (slap return)
    • Stun (if charged at least x sec)
    • dmg calculed by % of time charged
  • Hitted
    • Invulnerablity Frame
    • Cancel Current Action ?
    • Knockback?
  • run / Stop
    • ? Did we have them ? precise movement

Should Have

  • Dash
    • Rapid Move
    • Invulnerablity
  • Pary
    • Stun if pertectly timed
    • Dmg restitution

Name Ideas

Favorites

  • The Grandstand Gauntlet
  • Soul Shift
  • Shadow Saviors
  • Boss Bender
  • Spectral Standoff

Others

  • Another Chance
  • One more chance
  • Power of the crowd
  • Take Control
  • MITSUKI
  • The end to a new beginning
  • Fight to the end
  • Ever After
  • Crowd Control
  • Soul Shift
  • The Grandstand Gauntlet
  • Keep Living
  • Keep Fighting
  • Sharp Soul
  • Never Ever Stop
  • Soul Switcher
  • Dual Souls
  • Boss Bender
  • Beyond the Grave
  • Revenant Rampage
  • Spectral Standoff
  • Shadow Saviors
  • Afterlife Assault
  • Dual Demise
  • Spirit Showdown