Describe the bug
The problem
due to openai/gym#2762 (comment) it was decided that use_contact_forces would default to False, but
The 2 different problem factorizations, used DIFFERENT REWARD FUNCTIONS
As you can see here, the reward functions are indeed different:
https://github.com/rodrigodelazcano/gym/blob/9c9741498dd0b613fb2d418f17d77ab5f6e60476/gym/envs/mujoco/ant_v4.py#L264
This behavior (of differing rewards functions) is also not documented at all (i can make a PR for that)
@rodrigodelazcano
Code at that commit: (it is same as the current code, as far we are concerned, with our current problem)
https://github.com/rodrigodelazcano/gym/blob/9c9741498dd0b613fb2d418f17d77ab5f6e60476/gym/envs/mujoco/ant_v4.py
Code example
No response
System info
No response
Additional context
No response
Checklist
Describe the bug
The problem
due to openai/gym#2762 (comment) it was decided that
use_contact_forceswould default toFalse, butThe 2 different problem factorizations, used DIFFERENT REWARD FUNCTIONS
As you can see here, the reward functions are indeed different:
https://github.com/rodrigodelazcano/gym/blob/9c9741498dd0b613fb2d418f17d77ab5f6e60476/gym/envs/mujoco/ant_v4.py#L264
This behavior (of differing rewards functions) is also not documented at all (i can make a PR for that)
@rodrigodelazcano
Code at that commit: (it is same as the current code, as far we are concerned, with our current problem)
https://github.com/rodrigodelazcano/gym/blob/9c9741498dd0b613fb2d418f17d77ab5f6e60476/gym/envs/mujoco/ant_v4.py
Code example
No response
System info
No response
Additional context
No response
Checklist