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Safari: Implement Safari automation #325

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merged 4 commits into from
Nov 10, 2023

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@Farigh Farigh commented Nov 10, 2023

The auto-hunt panel is displayed on the right side of the in-game safari zone modal.

The auto-hunt feature will seek two neighbor Grass or Water tiles, moves the player to the first one, and then alternate between both until an encounter occurs.
When an encounter occurs, the automation will throw a rock at the pokémon and then try to catch it with a pokéball.

First step of #49

The following files where moved to the Instances: command not found dir:
  - BattleCafe
  - BattleFrontier
  - Dungeon
  - Gym
The auto-hunt panel is displayed on the right side of the in-game
safari zone modal.

As of this commit, turning on the auto-hunt feature moves the player
to the nearest Water or grass tile.
The player will now seek 2 neighbor Grass or Water tiles,
move to the first one, and then alternate between both until
an encounter occurs.
@Farigh Farigh added the new feature A new feature that does not exist label Nov 10, 2023
@Farigh Farigh added this to the v0.6 milestone Nov 10, 2023
The automation will throw a rock at the pokémon and then try
to catch it with a pokéball.
@Farigh Farigh force-pushed the feature/implement-safari-hunt-automation branch from 9752c58 to f02a825 Compare November 10, 2023 20:52
@Farigh Farigh changed the title Safari: Implement safari automation Safari: Implement Safari automation Nov 10, 2023
@Farigh Farigh merged commit 104dcda into master Nov 10, 2023
1 check passed
@Farigh Farigh deleted the feature/implement-safari-hunt-automation branch November 10, 2023 20:53
@Farigh Farigh mentioned this pull request Nov 10, 2023
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