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Releases: Farigh/pokeclicker-automation

v0.5

17 Oct 17:18
8d1b05d
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Changes:

  • Shop: The shop automation is now only visible when the items are available to purchase

New features:

  • Farm/Focus: Oak item loadout modification can now be disabled
  • Focus: Add pokeball advanced settings (wiki [EN] | [FR])
  • Focus.Quests: Quest types can now be disabled, the list will automatically be refreshed once every enabled quests are completed (wiki [EN] | [FR])
  • Hatchery: Some additional filters can now be set (region, regional debuff, type) (wiki [EN] | [FR])
  • Mine: The restore potions can now be used automatically (wiki [EN] | [FR])

Improvements:

  • The regional debuff is now considered while computing the player damage output
  • The no-click challenge is now handled properly (The auto-click feature will not be displayed anymore)
  • Dungeon: Implemented support for multi-floors dungeons
  • Farm:
    • Added the Pinkan berry mutation strategy
    • Unlock strategies now synchronises berries riping time
    • Target berries are now harvested as soon as they ripe
    • Unwanted crops are now harvested as soon as possible
    • A strategy will not start if an unwanted berry is present in a strategy plot
  • Focus: The catch rate is now considered while choosing the best route for token farming
  • Focus.Quests: Gyms are now considered to farm Gems
  • Mine: The hammer is now used only if it would be at least as efficient as using the chisel

Bug fixes:

  • Fixup regressions to support v0.9.18 of the game
  • Fixup Kasib berry unlock strategy
  • Focus.Quests: Gym auto-fight was not stopped when turning off the feature

Full Changelog: v0.4...v0.5

v0.4

24 Jul 14:54
5a573f3
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New features:

Improvements:

  • Dungeon:
    • Add some completion strategy options
    • Never disable the button if the player is still in the dungeon
  • Focus.Gems: Consider both gym and route
  • Focus.Quest: Use the gym strategy to farm money if available
  • Hatchery: Add Pokérus speading strategy
  • Loader: Don't load and run before the game is fully instantiated

Bug fixes:

  • Some focus topics did not choose any loadout
  • Farm: Fixup unlock strategy being stuck planting Cheri
  • Focus.Achievements: ClearGymRequirement would be considered if the town was unlocked even though the gym was not
  • Gym/Route: Fixup combat being restarted when not completed fast in some automation scripts
  • Update code to support v0.9.9 changes

Full Changelog: v0.3...v0.4

v0.3

26 Jun 16:29
c9ebe58
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New features:

  • Added the 'Focus on' feature (wiki: [EN] | [FR])
  • While using the dungeon AutoFight feature, the player can now choose to stop on Shiny completion

Changes:

  • The 'AutoQuest' feature is now part of the new 'Focus on' feature
  • The Poison barb oak item was replaced by the Rocky Helmet one (pokeclicker changed it in this commit)

Improvements:

  • When 'Focus on Quests' feature is enabled, the equipped Oak items loadout chooses the most efficient items matching the active quests
    (and not only the quest being worked one in priority).
  • The dungeon AutoFight feature will now detect the user interaction and turn off the feature at the end of the run
  • Settings are now save-specific

Bug fixes:

  • UseOakItemQuest automation did not always equip the right Oak Item
  • Disabled buttons were not always greyed-out
  • The quest selection did not work properly on some browsers, which could result in looping between two quest's location
  • In rare cases, the player could be moved to a town in another region, without switching to this region
  • If the player bought the 'Larger Underground' upgrade, the automation did not consider the mining-grid's new line
  • Mines could send the same notification multiple time

Full Changelog: v0.2...v0.3

v0.2

10 Jun 22:15
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New features:

  • The 'Auto unlock' farming feature

Improvements:

  • Disabled buttons now display a reason in their tooltip

Bug fixes:

  • The Dungeon 'AutoFight' button could be stuck in the 'Off' state due to a variable not being reset properly when turning off the Daily Quest automation
  • Clicking on evolution stones in the Trivia menu did not open the corresponding Item page anymore
  • Notifications could be sent about the Farming automation even though no berry could be planted, nor harvested
  • Fixup a toggle bug when the button was disabled
  • The Gym and Dungeon 'AutoFight' button could be activated but do nothing

Full Changelog: v0.1...v0.2

v0.1

03 Jun 22:37
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Initial release of the PokeClicker Automation project

Full Changelog: https://github.com/Farigh/pokeclicker-automation/commits/v0.1