Releases: Fcornaire/TF.EX
Releases · Fcornaire/TF.EX
v0.8.2
What's Changed
- Update README.md to reference new lobby system by @StrongSand94191 in #172
- fix: Some replay playback fix by @Fcornaire in #175
- fix: useless render call (that can cause a crash) by @Fcornaire in #176
- Fix/game state mismatch by @Fcornaire in #178
- Fix disconnect text by @StrongSand94191 in #177
- feat: Update TF.EX version to 0.8.2 by @Fcornaire in #179
Full Changelog: v0.8.1...v0.8.2
v0.8.1
What's Changed
- clear saved sfx before a new netplay session by @Fcornaire in #164
- Fix Refresh button and Spectate button being swapped by @StrongSand94191 in #162
- Update documentation and in-game text by @StrongSand94191 in #165
- fix: Update title to constant for easier refactorisation by @Fcornaire in #168
- feat: Update alarm duration before true update by @Fcornaire in #170
- feat: Update TF.EX version to 0.8.1 by @Fcornaire in #171
Full Changelog: v0.8.0...v0.8.1
v0.8.0
What's Changed
- feat: Track Fligth by @Fcornaire in #157
- feat: Add StuckToActualDepth property to Arrow by @Fcornaire in #158
- Feature: track mirage by @Fcornaire in #160
- Update TF.EX version to 0.8.0 by @Fcornaire in #161
Full Changelog: v0.7.0...v0.8.0
v0.7.0
What's Changed
- Feature: track Backfire by @Fcornaire in #154
- feat: add random map selection by @Fcornaire in #155
- Update version to 0.7.0 by @Fcornaire in #156
Full Changelog: v0.6.1...v0.7.0
v0.6.1
What's Changed
- fix: Refactor player input handling and update by @Fcornaire in #151
Full Changelog: v0.6.0...v0.6.1
v0.6.0
What's Changed
- feat: Add right stick aiming as a new variant by @Fcornaire in #149
- Update version number to 0.6.0 by @Fcornaire in #150
Full Changelog: v0.5.6...v0.6.0
v0.5.6
What's Changed
- fix: miasma update not following TimeMult by @Fcornaire in #148
Full Changelog: v0.5.5...v0.5.6
v0.5.5
What's Changed
- fix: crash when launching a replay by @Fcornaire in #147
Full Changelog: v0.5.4...v0.5.5