Skip to content
FelixForesight2020 edited this page Oct 13, 2019 · 1 revision

Config

Inside the config the server owner can enable/disable and modify gameplay mechanics provided by BaseBuildingPlus. The config needs to be placed inside the "ServerProfile/BBP/config.txt". All the values that are listed inside the "Default Config Content" need to be inside the config but the values can be edited. If the config.txt is missing the mod creates one automaticly on the first restart with default values.

Default Config Content:

Variable Name Default Value Value Range Description
humanity 1 0 - 1 0 = humanity system off, 1 = humanity system on
humanityIconShowValue 1 0 - 1 0 = hide humanity value 1 = show humanity value
humanityKillHeroBandit 250 -100000 - +100000 humanity an hero gets for killing a bandit
humanityKillBanditBandit -150 -100000 - +100000 humanity a bandit gets for killing a bandit
humanityKillHeroHero -300 -100000 - +100000 humanity an hero gets for killing an hero
humanityKillBanditHero -250 -100000 - +100000 humanity a bandit gets for killing an hero
humanityKillHeroBambi -150 -100000 - +100000 humanity an hero gets for killing a bambi
humanityKillBanditBambi -100 -100000 - +100000 humanity a bandit gets for killing a bambi
humanityKillBambiBambi -150 -100000 - +100000 humanity a bambi gets for killing a bambi
humanityKillBambiHero -300 -100000 - +100000 humanity a bambi gets for killing an hero
humanityKillBambiBandit 250 -100000 - +100000 humanity a bambi gets for killing a bandit
humanityKillZombie 25 -100000 - +100000 humanity a player gets for killing a zombie
humanityDefault 1000 -100000 - +100000 default starting humanity
humanityHero1 2000 -100000 - +100000 humanity needed to become a hero level 1
humanityHero2 6000 -100000 - +100000 humanity needed to become a hero level 2
humanityHero3 12000 -100000 - +100000 humanity needed to become a hero level 3
humanityBandit1 0 -100000 - +100000 humanity needed to become a bandit level 1
humanityBandit2 -4000 -100000 - +100000 humanity needed to become a bandit level 2
humanityBandit3 -10000 -100000 - +100000 humanity needed to become a bandit level 3
BaseDestruction 1 0 - 1 0 = basedestructio off, 1 = basedestructio on
BaseDestructionTime 50 -100000 - +100000 time to dismantle a structure from the inside
BaseDestructionTimeTier1 100 -100000 - +100000 time to destroy a structure from the outside
BaseDestructionTimeTier2 200 -100000 - +100000 time to destroy a structure from the outside
BaseDestructionTimeTier3 300 -100000 - +100000 time to destroy a structure from the outside