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Roll a Ball, an engaging and straightforward game that incorporates essential game development principles, including physics and user interface design. In this game, players take control of a rolling ball using keyboard inputs, harnessing the power of physics to navigate it through the game board. Along the way, the game detects interactions between the ball and various objects, enabling players to collect them. Victory is achieved once all collectible objects have been gathered.
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This project is MIT licensed. See more.