Skip to content

Live Hardware Development (LiveHD), a productive infrastructure for Synthesis and Simulation

License

Notifications You must be signed in to change notification settings

Fengxiaolong/livehd

 
 

Repository files navigation

LiveHD

LiveHD: Live Hardware Development

Code quality: CodeFactor codecov

Short CI: Build Status Long CI: Build Status

LiveHD is an infrastructure designed for Live Hardware Development. By live, we mean that small changes in the design should have the synthesis and simulation results in a few seconds, as the fast interactive systems usually response in sub-second.

As the goal of "seconds," we do not need to perform too fine grain incremental work. Notice that this is a different goal from having an typical incremental synthesis, where many edges are added and removed in the order of thousands of nodes/edges.

LiveHD Framework

LiveHD is optimized for synthesis and simulation. The main components of LiveHD includes LGraph, LNAST, integrated 3rd-party tools, code generation, and "live" techniques. The core of LiveHD is a graph structure called LGraph (Live Graph). LGraph is built for fast synthesis and simulation, and interfaces other tools like Yosys, ABC, OpenTimer, and Mockturtle. LNAST stands for language neutral AST, which is a high-level IR on both front/back-end of LGraph. LNAST helps to bridge different HDLs and HLS into LiveHD and is useful for HDLs/C++ code generation.

LiveHD overall flow

Contribute to LiveHD

Contributors are welcome to the LiveHD project. This project is led by the MASC group from UCSC.

There is a list of available projects.md to further improve LiveHD. If you want to contribute or seek for MS/undergraduate thesis projects, please contact renau@ucsc.edu to query about them.

You can also donate to the LiveHD project. The funds will be used to provide food for meetings, equipment, and support to students/faculty at UCSC working on this project.

Building

Read Installation for installation instructions.

LiveHD Data Structures

LiveHD has several custom data structures, the two more important are LGraph and LNAST.

LGraph (Live hardware Graph) is the graph-like data structure and associated API inside LiveHD. LNAST (Language Neutral AST) is the tree-like structure and associated API to easily create new input languages to LiveHD.

InOu

InOus are inputs and/or outputs to/from LiveHD. An input will create a LGraph, e.g., from a verilog description, an json representation, or randomly. Similarly, an output will read an existing LGraph and generate an alternative representation, eg., verilog or json.

Examples of inou can be found in inou/yosys (for verilog handling) and inou/json.

Passes

Passes are transformations over an existing LGraph. In the future, there may be passes over LNAST, but for the moment, we just have LGraph passes. A pass will read an LGraph and make changes to it. Usually this is done for optimizations. Examples of passes can be found in pass/sample, which compute the histogram and count wire numbers of a LGraph.

Style

For coding, please follow the coding styles from Style.md. To contribute, check policy document that explains how to create pull requests and more details about license and copyrights. Also, contributors to LiveHD are expected to adhere to the Code of Conduct.

Code Organization

The code is organized as:

  • core/ - All the core classes of LGraph (nodes, edges, iterators, field tables, ...)
  • meta/ - All the additional fields added to the nodes
  • inou/ - All the inputs and outputs to and from LGraph
  • pass/ - Transformations over LGraph
  • cops/ - Combine operations, ie. take N graphs and creates another graph
  • misc/ - External libraries and other misc code
  • test/ - Testing code, scripts, cases and infrastructure (Note: unit tests should be placed inside the corresponding subfolder)
  • docs/ - Documentation of LiveHD

Git Policies

Before pushing your code, make sure:

  • The code builds bazel build //...
  • The testbenches pass bazel test //...

Push frequently, if your code still has problems, use macros to turn parts of it off:

#if 0
//...
#endif

Pull at least once a day when working, LiveHD is in active development.

Always target warning free compilation. It is okay to commit code that triggers warning during development, but remember to clean up afterwards.

If you are not one of the code owners, you need to create a pull request as indicated in CONTRIBUTING.md and GitHub-use.md.

Publications

For more detailed information and paper reference, please refer to the following publications. If you are doing research or projects corresponding to LiveHD, please send us a notification, we are glad to add your paper.

Live techniques

  1. LiveHD: A Productive Live Hardware Development Flow, Sheng-Hong Wang, Rafael T. Possignolo, Haven Skinner, and Jose Renau, IEEE Micro Special Issue on Agile and Open-Source Hardware, July/August 2020.

  2. LiveSim: A Fast Hot Reload Simulator for HDLs, Haven Skinner, Rafael T. Possignolo, Sheng-Hong Wang, and Jose Renau, International Symposium on Performance Analysis of Systems and Software (ISPASS), April 2020. (Best Paper Nomination)

  3. SMatch: Structural Matching for Fast Resynthesis in FPGAs, Rafael T. Possignolo and Jose Renau, Design Automation Conference (DAC), June 2019.

  4. LiveSynth: Towards an Interactive Synthesis Flow, Rafael T. Possignolo, and Jose Renau, Design Automation Conference (DAC), June 2017.

LGraph

  1. LGraph: A Unified Data Model and API for Productive Open-Source Hardware Design, Sheng-Hong Wang, Rafael T. Possignolo, Qian Chen, Rohan Ganpati, and Jose Renau, Second Workshop on Open-Source EDA Technology (WOSET), November 2019.

  2. LGraph: A multi-language open-source database for VLSI, Rafael T. Possignolo, Sheng-Hong Wang, Haven Skinner, and Jose Renau. First Workshop on Open-Source EDA Technology (WOSET), November 2018. (Best Tool Nomination)

LNAST

  1. LNAST: A Language Neutral Intermediate Representation for Hardware Description Languages, Sheng-Hong Wang, Akash Sridhar, and Jose Renau, Second Workshop on Open-Source EDA Technology (WOSET), 2019.

⚠️ LiveHD is under active development and we keep improving the API. Breaks in compatibility would not happen unless justified, but expect to be

About

Live Hardware Development (LiveHD), a productive infrastructure for Synthesis and Simulation

Resources

License

Code of conduct

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • Verilog 65.4%
  • C++ 24.7%
  • C 5.1%
  • SystemVerilog 2.2%
  • Shell 1.3%
  • Starlark 0.4%
  • Other 0.9%