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Automatic changelog compile [ci skip]
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actions-user committed Jan 17, 2021
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Expand Up @@ -1952,22 +1952,6 @@ <h3 class="author">uomo91 updated:</h3>
<li class="bugfix">Whispers display differently in logs, distinguishing them from say logs in display.</li>
<li class="refactor">Player panel logs will now show all logs chronologically, so you'll see commingled say and attack logs if you're on the "Show All" tab, etc...</li>
</ul>

<h2 class="date">15 November 2020</h2>
<h3 class="author">ArcaneDefence updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Condiments work with food items more consistently, and packets don't give useless feedback.</li>
</ul>
<h3 class="author">ArcaneMusic updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Vending Uis work once again with no ID/viewing as a ghost.</li>
<li class="bugfix">Rats and Regal Rats now properly trigger mouse traps when crossed.</li>
<li class="bugfix">Vending machines now properly apply inflation across the market crash event.</li>
</ul>
<h3 class="author">Fikou updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">adds a training machine to delta firing range</li>
</ul>
</div>

<b>GoonStation 13 Development Team</b>
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