Make sure to add your rooms and 'Interface' to memory watch paths so you can edit creep numbers, energy limit, and issue commands, etc.
ex. Rooms
ex. Interface
- Combat AI [|----]
- DEFCON system [||||-]
- Lab Functionality [|----]
- Factory functionality [-----]
- Whitelist / Traitor code [-----]
- Fallback methods for resource management [||||-]
- Empire [||--------]
================================================================================
--------------------------------------------------------------------------------
================================================================================
Features
- Automatic start
- Command Interface with multiroom support
- Range of basic creep subroutines
- Role orientated creeps
- Progressive body building
- DEFCON system
- Easy Claim
- Light Energy Economy (Storage, links, terminal)
- Path visuals and HUD
================================================================================
--------------------------------------------------------------------------------
================================================================================
'attackFlag' = sends a number of melee attackers to the room
Buy energy
ex. Game.market.createOrder('buy',RESOURCE_ENERGY,.4,250000,'W39N59')
Manual Creep
Game.spawns.Spawn1.createCreep([WORK,WORK,CARRY,CARRY,MOVE,MOVE,WORK,WORK,CARRY,CARRY,MOVE,MOVE], undefined, {target: 'E14S22', role: 'harvester', working: false})
.
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Javascript AI for the Screeps RTS game.
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