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config.yml now contains semi-comprehensive notes. Shouldn't make browsing the file too difficult, but now everything should be understandable.
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FerusGrim
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Apr 29, 2014
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# Determines whether or not a player is checked against the whitelist, before being allowed to join. | ||
Whitelist: true | ||
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# A nifty tool that allows me to keep tabs on how the plugin is used! | ||
Metrics: true | ||
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# Another utility that will warn a player if an update is available! | ||
# Note, that this does NOT download anything to your server. | ||
Updater: true | ||
DebugMessages: true | ||
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# Should I output debugging messages to your console? If you're experiencing issues, | ||
# you should enable this, and then run the plugin. Submitting a server log with debugging | ||
# is extremely useful in helping me determine the issue. | ||
DebugMessages: false | ||
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# This is a VERY useful feature which, when enabled, saves the UUID and username of a player | ||
# who you've queried in the past into your player data. This saves a lot of time, in the future. | ||
SaveQueries: true | ||
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# What should GrimList pay attention to, when writing and looking up information? | ||
# Options: | ||
# - file | ||
# - mysql // Still being worked on, to make compatible with the UUID system. | ||
# - sqlite // Still being worked on, to make compatible with the UUID system. | ||
# - url // Still being worked on, to make compatible with the UUID system. | ||
Focus: 'file' | ||
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# Who should be notified of a player being denied access to the server? | ||
# Console - outputs a failure to the console. | ||
# Player - outputs a failure to a superuser. | ||
Notify: | ||
Console: false | ||
Executor: true | ||
Player: true | ||
File: | ||
update-interval: 120 | ||
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# Standard MySQL settings. Note, that the database has to be created. | ||
# GrimList will populate the rest of the information. | ||
MySQL: | ||
host: 'localhost' | ||
port: 3306 | ||
database: 'grimlist' | ||
username: 'root' | ||
password: 'toor' | ||
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# Location of the remote file that GrimList will check players against. | ||
# Setting update-interval to '0', will automatically recheck the remote file | ||
# everytime a player connects. | ||
# For VERY small servers : 0 | ||
# For smaller servers : 60 | ||
# For average servers : 120 | ||
Url: | ||
link: 'http://localhost/playerdata.yml' | ||
update-interval: 120 |