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Welome to PdSteps!

A step-counting library for the Playdate

Installation

To install PdSteps, copy the "PdSteps.lua" file into your project and import it with this line of code:

import "Path/to/the/lua/file"

Important

To work, the Playdate must be in the pocket of the user.

Time to get started!

To start tracking the steps, you need the following lines:

--Import timer from CoreLibs
import "CoreLibs/timer"

--Import PdSteps itself
import "Path/To/PdSteps"

--Start checking steps after 15000 milliseconds ( 15 seconds )
  PdSteps:StartStepChecking( 15000 )

function playdate.update()

  --Update all timers so PdSteps can work
  playdate.timer.updateTimers()

end

So this piece of code will start tracking the steps, but it doesn't display the steps. For that, we'll use this piece of code:

--Import timer and graphics from CoreLibs
import "CoreLibs/timer"
import "CoreLibs/graphics"

--Import PdSteps itself
import "Path/To/PdSteps"

--Start checking steps after 15000 milliseconds ( 15 seconds )
  PdSteps:StartStepChecking( 15000 )

function playdate.update()

  --Clear the screen
  playdate.graphics.clear()

  --Update all timers so PdSteps can work
  playdate.timer.updateTimers()

  --Display the steps
  playdate.graphics.drawText( tostring( PdSteps:GetSteps()), 200, 120 )

end

YAY! You made a working pedometer for the Playdate!

Everything you can do

This section goes through all the functions and features

PdSteps:GetSteps()

Returns the number of steps taken as an integer.

PdSteps:GetAreStepsTracking()

Returns whether or not steps are being tracked as a boolean.

PdSteps:ResetSteps()

Sets steps to 0.

PdSteps:StartStepChecking( Delay )

Starts to check steps after delay, this includes disabling screen auto lock and starting the accelerometer. The delay needs to be in milliseconds.

PdSteps:StopStepChecking()

Stops checking the steps, which includes turning off the accelerometer and disabling the auto lock.

PdSteps:IncreaseSteps( Amount )

Increases the steps by amount.

PdSteps:DecreaseSteps( Amount )

Decreases the steps by amount.

THANK YOU!

I hope that in the future people use this library to make fun and interesting games that take up full use of the Playdate's capabilities. From Finley

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